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root/sound/pci/azt3328.c

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DEFINITIONS

This source file includes following definitions.
  1. snd_azf3328_io_reg_setb
  2. snd_azf3328_codec_outb
  3. snd_azf3328_codec_inb
  4. snd_azf3328_codec_outw
  5. snd_azf3328_codec_inw
  6. snd_azf3328_codec_outl
  7. snd_azf3328_codec_inl
  8. snd_azf3328_game_outb
  9. snd_azf3328_game_outw
  10. snd_azf3328_game_inb
  11. snd_azf3328_game_inw
  12. snd_azf3328_mixer_outw
  13. snd_azf3328_mixer_inw
  14. snd_azf3328_mixer_set_mute
  15. snd_azf3328_mixer_write_volume_gradually
  16. snd_azf3328_mixer_reg_decode
  17. snd_azf3328_info_mixer
  18. snd_azf3328_get_mixer
  19. snd_azf3328_put_mixer
  20. snd_azf3328_info_mixer_enum
  21. snd_azf3328_get_mixer_enum
  22. snd_azf3328_put_mixer_enum
  23. snd_azf3328_mixer_new
  24. snd_azf3328_hw_params
  25. snd_azf3328_hw_free
  26. snd_azf3328_codec_setfmt
  27. snd_azf3328_codec_setfmt_lowpower
  28. snd_azf3328_codec_reg_6AH_update
  29. snd_azf3328_codec_enable
  30. snd_azf3328_codec_activity
  31. snd_azf3328_setdmaa
  32. snd_azf3328_playback_prepare
  33. snd_azf3328_capture_prepare
  34. snd_azf3328_playback_trigger
  35. snd_azf3328_capture_trigger
  36. snd_azf3328_playback_pointer
  37. snd_azf3328_capture_pointer
  38. snd_azf3328_gameport_irq_enable
  39. snd_azf3328_gameport_legacy_address_enable
  40. snd_azf3328_gameport_axis_circuit_enable
  41. snd_azf3328_gameport_interrupt
  42. snd_azf3328_gameport_open
  43. snd_azf3328_gameport_close
  44. snd_azf3328_gameport_cooked_read
  45. snd_azf3328_gameport
  46. snd_azf3328_gameport_free
  47. snd_azf3328_gameport
  48. snd_azf3328_gameport_free
  49. snd_azf3328_gameport_interrupt
  50. snd_azf3328_irq_log_unknown_type
  51. snd_azf3328_interrupt
  52. snd_azf3328_playback_open
  53. snd_azf3328_capture_open
  54. snd_azf3328_playback_close
  55. snd_azf3328_capture_close
  56. snd_azf3328_pcm
  57. snd_azf3328_timer_start
  58. snd_azf3328_timer_stop
  59. snd_azf3328_timer_precise_resolution
  60. snd_azf3328_timer
  61. snd_azf3328_free
  62. snd_azf3328_dev_free
  63. snd_azf3328_test_bit
  64. snd_azf3328_debug_show_ports
  65. snd_azf3328_create
  66. snd_azf3328_probe
  67. snd_azf3328_remove
  68. snd_azf3328_suspend
  69. snd_azf3328_resume
  70. alsa_card_azf3328_init
  71. alsa_card_azf3328_exit

/*
 *  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
 *  Copyright (C) 2002, 2005 - 2008 by Andreas Mohr <andi AT lisas.de>
 *
 *  Framework borrowed from Bart Hartgers's als4000.c.
 *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
 *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
 *  Other versions are:
 *  PCI168 A(W), sub ID 1800
 *  PCI168 A/AP, sub ID 8000
 *  Please give me feedback in case you try my driver with one of these!!
 *
 * GPL LICENSE
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.

 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 *
 * NOTES
 *  Since Aztech does not provide any chipset documentation,
 *  even on repeated request to various addresses,
 *  and the answer that was finally given was negative
 *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
 *  in the first place >:-P}),
 *  I was forced to base this driver on reverse engineering
 *  (3 weeks' worth of evenings filled with driver work).
 *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
 *
 *  It is quite likely that the AZF3328 chip is the PCI cousin of the
 *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
 *
 *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
 *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
 *  Fincitec acquired by National Semiconductor in 2002, together with the
 *  Fincitec-related company ARSmikro) has the following features:
 *
 *  - compatibility & compliance:
 *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
 *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
 *    - Microsoft PC 98 Baseline Audio
 *    - MPU401 UART
 *    - Sound Blaster Emulation (DOS Box)
 *  - builtin AC97 conformant codec (SNR over 80dB)
 *    Note that "conformant" != "compliant"!! this chip's mixer register layout
 *    *differs* from the standard AC97 layout:
 *    they chose to not implement the headphone register (which is not a
 *    problem since it's merely optional), yet when doing this, they committed
 *    the grave sin of letting other registers follow immediately instead of
 *    keeping a headphone dummy register, thereby shifting the mixer register
 *    addresses illegally. So far unfortunately it looks like the very flexible
 *    ALSA AC97 support is still not enough to easily compensate for such a
 *    grave layout violation despite all tweaks and quirks mechanisms it offers.
 *  - builtin genuine OPL3 - verified to work fine, 20080506
 *  - full duplex 16bit playback/record at independent sampling rate
 *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
 *    FIXME: how to enable legacy addr??
 *  - game port (legacy address support)
 *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
 *    features supported). - See common term "Digital Enhanced Game Port"...
 *    (probably DirectInput 3.0 spec - confirm)
 *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
 *  - built-in General DirectX timer having a 20 bits counter
 *    with 1us resolution (see below!)
 *  - I2S serial output port for external DAC
 *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
 *  - supports hardware volume control
 *  - single chip low cost solution (128 pin QFP)
 *  - supports programmable Sub-vendor and Sub-system ID
 *    required for Microsoft's logo compliance (FIXME: where?)
 *    At least the Trident 4D Wave DX has one bit somewhere
 *    to enable writes to PCI subsystem VID registers, that should be it.
 *    This might easily be in extended PCI reg space, since PCI168 also has
 *    some custom data starting at 0x80. What kind of config settings
 *    are located in our extended PCI space anyway??
 *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
 *
 *  Note that this driver now is actually *better* than the Windows driver,
 *  since it additionally supports the card's 1MHz DirectX timer - just try
 *  the following snd-seq module parameters etc.:
 *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
 *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
 *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
 *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
 *  - "pmidi -p 128:0 jazz.mid"
 *
 *  OPL3 hardware playback testing, try something like:
 *  cat /proc/asound/hwdep
 *  and
 *  aconnect -o
 *  Then use
 *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
 *  where x,y is the xx-yy number as given in hwdep.
 *  Then try
 *  pmidi -p a:b jazz.mid
 *  where a:b is the client number plus 0 usually, as given by aconnect above.
 *  Oh, and make sure to unmute the FM mixer control (doh!)
 *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
 *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
 *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
 *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
 *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
 *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
 *
 *  Certain PCI versions of this card are susceptible to DMA traffic underruns
 *  in some systems (resulting in sound crackling/clicking/popping),
 *  probably because they don't have a DMA FIFO buffer or so.
 *  Overview (PCI ID/PCI subID/PCI rev.):
 *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
 *  - unknown performance: 0x50DC/0x1801/10
 *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
 *
 *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
 *  supposed to be very fast and supposed to get rid of crackling much
 *  better than a VIA, yet ironically I still get crackling, like many other
 *  people with the same chipset.
 *  Possible remedies:
 *  - use speaker (amplifier) output instead of headphone output
 *    (in case crackling is due to overloaded output clipping)
 *  - plug card into a different PCI slot, preferrably one that isn't shared
 *    too much (this helps a lot, but not completely!)
 *  - get rid of PCI VGA card, use AGP instead
 *  - upgrade or downgrade BIOS
 *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
 *    Not too helpful.
 *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
 *
 * BUGS
 *  - full-duplex might *still* be problematic, however a recent test was fine
 *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
 *    if you set PCM output switch to "pre 3D" instead of "post 3D".
 *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
 *    (e.g. kmix, gamix) - unfortunately several are!!
 *  - locking is not entirely clean, especially the audio stream activity
 *    ints --> may be racy
 *  - an _unconnected_ secondary joystick at the gameport will be reported
 *    to be "active" (floating values, not precisely -1) due to the way we need
 *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
 *
 * TODO
 *  - test MPU401 MIDI playback etc.
 *  - add more power micro-management (disable various units of the card
 *    as long as they're unused). However this requires more I/O ports which I
 *    haven't figured out yet and which thus might not even exist...
 *    The standard suspend/resume functionality could probably make use of
 *    some improvement, too...
 *  - figure out what all unknown port bits are responsible for
 *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
 *    fully accept our quite incompatible ""AC97"" mixer and thus save some
 *    code (but I'm not too optimistic that doing this is possible at all)
 *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
 */

#include <asm/io.h>
#include <linux/init.h>
#include <linux/pci.h>
#include <linux/delay.h>
#include <linux/slab.h>
#include <linux/gameport.h>
#include <linux/moduleparam.h>
#include <linux/dma-mapping.h>
#include <sound/core.h>
#include <sound/control.h>
#include <sound/pcm.h>
#include <sound/rawmidi.h>
#include <sound/mpu401.h>
#include <sound/opl3.h>
#include <sound/initval.h>
#include "azt3328.h"

MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
MODULE_LICENSE("GPL");
MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");

#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
#define SUPPORT_GAMEPORT 1
#endif

#define DEBUG_MISC      0
#define DEBUG_CALLS     0
#define DEBUG_MIXER     0
#define DEBUG_PLAY_REC  0
#define DEBUG_IO        0
#define DEBUG_TIMER     0
#define DEBUG_GAME      0
#define MIXER_TESTING   0

#if DEBUG_MISC
#define snd_azf3328_dbgmisc(format, args...) printk(KERN_ERR format, ##args)
#else
#define snd_azf3328_dbgmisc(format, args...)
#endif

#if DEBUG_CALLS
#define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
#define snd_azf3328_dbgcallenter() printk(KERN_ERR "--> %s\n", __func__)
#define snd_azf3328_dbgcallleave() printk(KERN_ERR "<-- %s\n", __func__)
#else
#define snd_azf3328_dbgcalls(format, args...)
#define snd_azf3328_dbgcallenter()
#define snd_azf3328_dbgcallleave()
#endif

#if DEBUG_MIXER
#define snd_azf3328_dbgmixer(format, args...) printk(format, ##args)
#else
#define snd_azf3328_dbgmixer(format, args...)
#endif

#if DEBUG_PLAY_REC
#define snd_azf3328_dbgplay(format, args...) printk(KERN_ERR format, ##args)
#else
#define snd_azf3328_dbgplay(format, args...)
#endif

#if DEBUG_MISC
#define snd_azf3328_dbgtimer(format, args...) printk(KERN_ERR format, ##args)
#else
#define snd_azf3328_dbgtimer(format, args...)
#endif

#if DEBUG_GAME
#define snd_azf3328_dbggame(format, args...) printk(KERN_ERR format, ##args)
#else
#define snd_azf3328_dbggame(format, args...)
#endif

static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;      /* Index 0-MAX */
module_param_array(index, int, NULL, 0444);
MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");

static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;       /* ID for this card */
module_param_array(id, charp, NULL, 0444);
MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");

static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;      /* Enable this card */
module_param_array(enable, bool, NULL, 0444);
MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");

static int seqtimer_scaling = 128;
module_param(seqtimer_scaling, int, 0444);
MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");

struct snd_azf3328_audio_stream {
        struct snd_pcm_substream *substream;
        int enabled;
        int running;
        unsigned long portbase;
};

enum snd_azf3328_stream_index {
  AZF_PLAYBACK = 0,
  AZF_CAPTURE = 1,
};

struct snd_azf3328 {
        /* often-used fields towards beginning, then grouped */

        unsigned long codec_io; /* usually 0xb000, size 128 */
        unsigned long game_io;  /* usually 0xb400, size 8 */
        unsigned long mpu_io;   /* usually 0xb800, size 4 */
        unsigned long opl3_io; /* usually 0xbc00, size 8 */
        unsigned long mixer_io; /* usually 0xc000, size 64 */

        spinlock_t reg_lock;

        struct snd_timer *timer;

        struct snd_pcm *pcm;
        struct snd_azf3328_audio_stream audio_stream[2];

        struct snd_card *card;
        struct snd_rawmidi *rmidi;

#ifdef SUPPORT_GAMEPORT
        struct gameport *gameport;
        int axes[4];
#endif

        struct pci_dev *pci;
        int irq;

        /* register 0x6a is write-only, thus need to remember setting.
         * If we need to add more registers here, then we might try to fold this
         * into some transparent combined shadow register handling with
         * CONFIG_PM register storage below, but that's slightly difficult. */
        u16 shadow_reg_codec_6AH;

#ifdef CONFIG_PM
        /* register value containers for power management
         * Note: not always full I/O range preserved (just like Win driver!) */
        u16 saved_regs_codec[AZF_IO_SIZE_CODEC_PM / 2];
        u16 saved_regs_game [AZF_IO_SIZE_GAME_PM / 2];
        u16 saved_regs_mpu  [AZF_IO_SIZE_MPU_PM / 2];
        u16 saved_regs_opl3 [AZF_IO_SIZE_OPL3_PM / 2];
        u16 saved_regs_mixer[AZF_IO_SIZE_MIXER_PM / 2];
#endif
};

static const struct pci_device_id snd_azf3328_ids[] = {
        { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
        { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
        { 0, }
};

MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);


static int
snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set)
{
        u8 prev = inb(reg), new;

        new = (do_set) ? (prev|mask) : (prev & ~mask);
        /* we need to always write the new value no matter whether it differs
         * or not, since some register bits don't indicate their setting */
        outb(new, reg);
        if (new != prev)
                return 1;

        return 0;
}

static inline void
snd_azf3328_codec_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
{
        outb(value, chip->codec_io + reg);
}

static inline u8
snd_azf3328_codec_inb(const struct snd_azf3328 *chip, unsigned reg)
{
        return inb(chip->codec_io + reg);
}

static inline void
snd_azf3328_codec_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
{
        outw(value, chip->codec_io + reg);
}

static inline u16
snd_azf3328_codec_inw(const struct snd_azf3328 *chip, unsigned reg)
{
        return inw(chip->codec_io + reg);
}

static inline void
snd_azf3328_codec_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
{
        outl(value, chip->codec_io + reg);
}

static inline u32
snd_azf3328_codec_inl(const struct snd_azf3328 *chip, unsigned reg)
{
        return inl(chip->codec_io + reg);
}

static inline void
snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
{
        outb(value, chip->game_io + reg);
}

static inline void
snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
{
        outw(value, chip->game_io + reg);
}

static inline u8
snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
{
        return inb(chip->game_io + reg);
}

static inline u16
snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
{
        return inw(chip->game_io + reg);
}

static inline void
snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
{
        outw(value, chip->mixer_io + reg);
}

static inline u16
snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
{
        return inw(chip->mixer_io + reg);
}

#define AZF_MUTE_BIT 0x80

static int
snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
                           unsigned reg, int do_mute
)
{
        unsigned long portbase = chip->mixer_io + reg + 1;
        int updated;

        /* the mute bit is on the *second* (i.e. right) register of a
         * left/right channel setting */
        updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);

        /* indicate whether it was muted before */
        return (do_mute) ? !updated : updated;
}

static void
snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
                                         unsigned reg,
                                         unsigned char dst_vol_left,
                                         unsigned char dst_vol_right,
                                         int chan_sel, int delay
)
{
        unsigned long portbase = chip->mixer_io + reg;
        unsigned char curr_vol_left = 0, curr_vol_right = 0;
        int left_change = 0, right_change = 0;

        snd_azf3328_dbgcallenter();

        if (chan_sel & SET_CHAN_LEFT) {
                curr_vol_left  = inb(portbase + 1);

                /* take care of muting flag contained in left channel */
                if (curr_vol_left & AZF_MUTE_BIT)
                        dst_vol_left |= AZF_MUTE_BIT;
                else
                        dst_vol_left &= ~AZF_MUTE_BIT;

                left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
        }

        if (chan_sel & SET_CHAN_RIGHT) {
                curr_vol_right = inb(portbase + 0);

                right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
        }

        do {
                if (left_change) {
                        if (curr_vol_left != dst_vol_left) {
                                curr_vol_left += left_change;
                                outb(curr_vol_left, portbase + 1);
                        } else
                            left_change = 0;
                }
                if (right_change) {
                        if (curr_vol_right != dst_vol_right) {
                                curr_vol_right += right_change;

                        /* during volume change, the right channel is crackling
                         * somewhat more than the left channel, unfortunately.
                         * This seems to be a hardware issue. */
                                outb(curr_vol_right, portbase + 0);
                        } else
                            right_change = 0;
                }
                if (delay)
                        mdelay(delay);
        } while ((left_change) || (right_change));
        snd_azf3328_dbgcallleave();
}

/*
 * general mixer element
 */
struct azf3328_mixer_reg {
        unsigned reg;
        unsigned int lchan_shift, rchan_shift;
        unsigned int mask;
        unsigned int invert: 1;
        unsigned int stereo: 1;
        unsigned int enum_c: 4;
};

#define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
  (mask << 16) | \
  (invert << 24) | \
  (stereo << 25) | \
  (enum_c << 26))

static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
{
        r->reg = val & 0xff;
        r->lchan_shift = (val >> 8) & 0x0f;
        r->rchan_shift = (val >> 12) & 0x0f;
        r->mask = (val >> 16) & 0xff;
        r->invert = (val >> 24) & 1;
        r->stereo = (val >> 25) & 1;
        r->enum_c = (val >> 26) & 0x0f;
}

/*
 * mixer switches/volumes
 */

#define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
}

#define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
}

#define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
}

#define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
}

#define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer_enum, \
  .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
}

static int
snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
                       struct snd_ctl_elem_info *uinfo)
{
        struct azf3328_mixer_reg reg;

        snd_azf3328_dbgcallenter();
        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
        uinfo->type = reg.mask == 1 ?
                SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
        uinfo->count = reg.stereo + 1;
        uinfo->value.integer.min = 0;
        uinfo->value.integer.max = reg.mask;
        snd_azf3328_dbgcallleave();
        return 0;
}

static int
snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
                      struct snd_ctl_elem_value *ucontrol)
{
        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
        struct azf3328_mixer_reg reg;
        unsigned int oreg, val;

        snd_azf3328_dbgcallenter();
        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);

        oreg = snd_azf3328_mixer_inw(chip, reg.reg);
        val = (oreg >> reg.lchan_shift) & reg.mask;
        if (reg.invert)
                val = reg.mask - val;
        ucontrol->value.integer.value[0] = val;
        if (reg.stereo) {
                val = (oreg >> reg.rchan_shift) & reg.mask;
                if (reg.invert)
                        val = reg.mask - val;
                ucontrol->value.integer.value[1] = val;
        }
        snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
                             "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
                reg.reg, oreg,
                ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
                reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
        snd_azf3328_dbgcallleave();
        return 0;
}

static int
snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
                      struct snd_ctl_elem_value *ucontrol)
{
        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
        struct azf3328_mixer_reg reg;
        unsigned int oreg, nreg, val;

        snd_azf3328_dbgcallenter();
        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
        oreg = snd_azf3328_mixer_inw(chip, reg.reg);
        val = ucontrol->value.integer.value[0] & reg.mask;
        if (reg.invert)
                val = reg.mask - val;
        nreg = oreg & ~(reg.mask << reg.lchan_shift);
        nreg |= (val << reg.lchan_shift);
        if (reg.stereo) {
                val = ucontrol->value.integer.value[1] & reg.mask;
                if (reg.invert)
                        val = reg.mask - val;
                nreg &= ~(reg.mask << reg.rchan_shift);
                nreg |= (val << reg.rchan_shift);
        }
        if (reg.mask >= 0x07) /* it's a volume control, so better take care */
                snd_azf3328_mixer_write_volume_gradually(
                        chip, reg.reg, nreg >> 8, nreg & 0xff,
                        /* just set both channels, doesn't matter */
                        SET_CHAN_LEFT|SET_CHAN_RIGHT,
                        0);
        else
                snd_azf3328_mixer_outw(chip, reg.reg, nreg);

        snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
                             "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
                reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
                oreg, reg.lchan_shift, reg.rchan_shift,
                nreg, snd_azf3328_mixer_inw(chip, reg.reg));
        snd_azf3328_dbgcallleave();
        return (nreg != oreg);
}

static int
snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
                            struct snd_ctl_elem_info *uinfo)
{
        static const char * const texts1[] = {
                "Mic1", "Mic2"
        };
        static const char * const texts2[] = {
                "Mix", "Mic"
        };
        static const char * const texts3[] = {
                "Mic", "CD", "Video", "Aux",
                "Line", "Mix", "Mix Mono", "Phone"
        };
        static const char * const texts4[] = {
                "pre 3D", "post 3D"
        };
        struct azf3328_mixer_reg reg;
        const char * const *p = NULL;

        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
        uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
        uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
        uinfo->value.enumerated.items = reg.enum_c;
        if (uinfo->value.enumerated.item > reg.enum_c - 1U)
                uinfo->value.enumerated.item = reg.enum_c - 1U;
        if (reg.reg == IDX_MIXER_ADVCTL2) {
                switch(reg.lchan_shift) {
                case 8: /* modem out sel */
                        p = texts1;
                        break;
                case 9: /* mono sel source */
                        p = texts2;
                        break;
                case 15: /* PCM Out Path */
                        p = texts4;
                        break;
                }
        } else
        if (reg.reg == IDX_MIXER_REC_SELECT)
                p = texts3;

        strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
        return 0;
}

static int
snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
                           struct snd_ctl_elem_value *ucontrol)
{
        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
        struct azf3328_mixer_reg reg;
        unsigned short val;

        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
        val = snd_azf3328_mixer_inw(chip, reg.reg);
        if (reg.reg == IDX_MIXER_REC_SELECT) {
                ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
                ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
        } else
                ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);

        snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
                reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
                reg.lchan_shift, reg.enum_c);
        return 0;
}

static int
snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
                           struct snd_ctl_elem_value *ucontrol)
{
        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
        struct azf3328_mixer_reg reg;
        unsigned int oreg, nreg, val;

        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
        oreg = snd_azf3328_mixer_inw(chip, reg.reg);
        val = oreg;
        if (reg.reg == IDX_MIXER_REC_SELECT) {
                if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
                ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
                        return -EINVAL;
                val = (ucontrol->value.enumerated.item[0] << 8) |
                      (ucontrol->value.enumerated.item[1] << 0);
        } else {
                if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
                        return -EINVAL;
                val &= ~((reg.enum_c - 1) << reg.lchan_shift);
                val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
        }
        snd_azf3328_mixer_outw(chip, reg.reg, val);
        nreg = val;

        snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
        return (nreg != oreg);
}

static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
        AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
        AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
        AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
        AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
                                        IDX_MIXER_WAVEOUT, 0x1f, 1),
        AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
                                        IDX_MIXER_ADVCTL2, 7, 1),
        AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
        AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
        AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
        AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
        AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
        AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
        AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
        AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
        AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
        AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
        AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
        AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
        AZF3328_MIXER_SWITCH("PC Speaker Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
        AZF3328_MIXER_VOL_SPECIAL("PC Speaker Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
        AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
        AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
        AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
        AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
        AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
        AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
        AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
        AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
        AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
        AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
        AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
        AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
        AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
        AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
        AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
        AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
#if MIXER_TESTING
        AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
        AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
        AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
        AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
        AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
        AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
        AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
        AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
        AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
        AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
        AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
        AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
        AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
        AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
        AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
        AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
#endif
};

static u16 __devinitdata snd_azf3328_init_values[][2] = {
        { IDX_MIXER_PLAY_MASTER,        MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_MODEMOUT,           MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_BASSTREBLE,         0x0000 },
        { IDX_MIXER_PCBEEP,             MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_MODEMIN,            MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_MIC,                MIXER_MUTE_MASK|0x001f },
        { IDX_MIXER_LINEIN,             MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_CDAUDIO,            MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_VIDEO,              MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_AUX,                MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_WAVEOUT,            MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_FMSYNTH,            MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_REC_VOLUME,         MIXER_MUTE_MASK|0x0707 },
};

static int __devinit
snd_azf3328_mixer_new(struct snd_azf3328 *chip)
{
        struct snd_card *card;
        const struct snd_kcontrol_new *sw;
        unsigned int idx;
        int err;

        snd_azf3328_dbgcallenter();
        if (snd_BUG_ON(!chip || !chip->card))
                return -EINVAL;

        card = chip->card;

        /* mixer reset */
        snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);

        /* mute and zero volume channels */
        for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
                snd_azf3328_mixer_outw(chip,
                        snd_azf3328_init_values[idx][0],
                        snd_azf3328_init_values[idx][1]);
        }

        /* add mixer controls */
        sw = snd_azf3328_mixer_controls;
        for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
                        ++idx, ++sw) {
                if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
                        return err;
        }
        snd_component_add(card, "AZF3328 mixer");
        strcpy(card->mixername, "AZF3328 mixer");

        snd_azf3328_dbgcallleave();
        return 0;
}

static int
snd_azf3328_hw_params(struct snd_pcm_substream *substream,
                                 struct snd_pcm_hw_params *hw_params)
{
        int res;
        snd_azf3328_dbgcallenter();
        res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
        snd_azf3328_dbgcallleave();
        return res;
}

static int
snd_azf3328_hw_free(struct snd_pcm_substream *substream)
{
        snd_azf3328_dbgcallenter();
        snd_pcm_lib_free_pages(substream);
        snd_azf3328_dbgcallleave();
        return 0;
}

static void
snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
                               unsigned reg,
                               enum azf_freq_t bitrate,
                               unsigned int format_width,
                               unsigned int channels
)
{
        u16 val = 0xff00;
        unsigned long flags;

        snd_azf3328_dbgcallenter();
        switch (bitrate) {
        case AZF_FREQ_4000:  val |= SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
        case AZF_FREQ_4800:  val |= SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
        case AZF_FREQ_5512:
                /* the AZF3328 names it "5510" for some strange reason */
                             val |= SOUNDFORMAT_FREQ_5510; break;
        case AZF_FREQ_6620:  val |= SOUNDFORMAT_FREQ_6620; break;
        case AZF_FREQ_8000:  val |= SOUNDFORMAT_FREQ_8000; break;
        case AZF_FREQ_9600:  val |= SOUNDFORMAT_FREQ_9600; break;
        case AZF_FREQ_11025: val |= SOUNDFORMAT_FREQ_11025; break;
        case AZF_FREQ_13240: val |= SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
        case AZF_FREQ_16000: val |= SOUNDFORMAT_FREQ_16000; break;
        case AZF_FREQ_22050: val |= SOUNDFORMAT_FREQ_22050; break;
        case AZF_FREQ_32000: val |= SOUNDFORMAT_FREQ_32000; break;
        default:
                snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
                /* fall-through */
        case AZF_FREQ_44100: val |= SOUNDFORMAT_FREQ_44100; break;
        case AZF_FREQ_48000: val |= SOUNDFORMAT_FREQ_48000; break;
        case AZF_FREQ_66200: val |= SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
        }
        /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
        /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
        /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
        /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
        /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
        /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
        /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
        /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
        /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */

        if (channels == 2)
                val |= SOUNDFORMAT_FLAG_2CHANNELS;

        if (format_width == 16)
                val |= SOUNDFORMAT_FLAG_16BIT;

        spin_lock_irqsave(&chip->reg_lock, flags);

        /* set bitrate/format */
        snd_azf3328_codec_outw(chip, reg, val);

        /* changing the bitrate/format settings switches off the
         * audio output with an annoying click in case of 8/16bit format change
         * (maybe shutting down DAC/ADC?), thus immediately
         * do some tweaking to reenable it and get rid of the clicking
         * (FIXME: yes, it works, but what exactly am I doing here?? :)
         * FIXME: does this have some side effects for full-duplex
         * or other dramatic side effects? */
        if (reg == IDX_IO_PLAY_SOUNDFORMAT) /* only do it for playback */
                snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
                        snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) |
                        DMA_PLAY_SOMETHING1 |
                        DMA_PLAY_SOMETHING2 |
                        SOMETHING_ALMOST_ALWAYS_SET |
                        DMA_EPILOGUE_SOMETHING |
                        DMA_SOMETHING_ELSE
                );

        spin_unlock_irqrestore(&chip->reg_lock, flags);
        snd_azf3328_dbgcallleave();
}

static inline void
snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
                            unsigned reg
)
{
        /* choose lowest frequency for low power consumption.
         * While this will cause louder noise due to rather coarse frequency,
         * it should never matter since output should always
         * get disabled properly when idle anyway. */
        snd_azf3328_codec_setfmt(chip, reg, AZF_FREQ_4000, 8, 1);
}

static void
snd_azf3328_codec_reg_6AH_update(struct snd_azf3328 *chip,
                                        unsigned bitmask,
                                        int enable
)
{
        if (enable)
                chip->shadow_reg_codec_6AH &= ~bitmask;
        else
                chip->shadow_reg_codec_6AH |= bitmask;
        snd_azf3328_dbgplay("6AH_update mask 0x%04x enable %d: val 0x%04x\n",
                        bitmask, enable, chip->shadow_reg_codec_6AH);
        snd_azf3328_codec_outw(chip, IDX_IO_6AH, chip->shadow_reg_codec_6AH);
}

static inline void
snd_azf3328_codec_enable(struct snd_azf3328 *chip, int enable)
{
        snd_azf3328_dbgplay("codec_enable %d\n", enable);
        /* no idea what exactly is being done here, but I strongly assume it's
         * PM related */
        snd_azf3328_codec_reg_6AH_update(
                chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
        );
}

static void
snd_azf3328_codec_activity(struct snd_azf3328 *chip,
                                enum snd_azf3328_stream_index stream_type,
                                int enable
)
{
        int need_change = (chip->audio_stream[stream_type].running != enable);

        snd_azf3328_dbgplay(
                "codec_activity: type %d, enable %d, need_change %d\n",
                                stream_type, enable, need_change
        );
        if (need_change) {
                enum snd_azf3328_stream_index other =
                        (stream_type == AZF_PLAYBACK) ?
                                AZF_CAPTURE : AZF_PLAYBACK;
                /* small check to prevent shutting down the other party
                 * in case it's active */
                if ((enable) || !(chip->audio_stream[other].running))
                        snd_azf3328_codec_enable(chip, enable);

                /* ...and adjust clock, too
                 * (reduce noise and power consumption) */
                if (!enable)
                        snd_azf3328_codec_setfmt_lowpower(
                                chip,
                                chip->audio_stream[stream_type].portbase
                                        + IDX_IO_PLAY_SOUNDFORMAT
                        );
        }
        chip->audio_stream[stream_type].running = enable;
}

static void
snd_azf3328_setdmaa(struct snd_azf3328 *chip,
                                long unsigned int addr,
                                unsigned int count,
                                unsigned int size,
                                enum snd_azf3328_stream_index stream_type
)
{
        snd_azf3328_dbgcallenter();
        if (!chip->audio_stream[stream_type].running) {
                /* AZF3328 uses a two buffer pointer DMA playback approach */

                unsigned long flags, portbase, addr_area2;

                /* width 32bit (prevent overflow): */
                unsigned long count_areas, count_tmp;

                portbase = chip->audio_stream[stream_type].portbase;
                count_areas = size/2;
                addr_area2 = addr+count_areas;
                count_areas--; /* max. index */
                snd_azf3328_dbgplay("set DMA: buf1 %08lx[%lu], buf2 %08lx[%lu]\n", addr, count_areas, addr_area2, count_areas);

                /* build combined I/O buffer length word */
                count_tmp = count_areas;
                count_areas |= (count_tmp << 16);
                spin_lock_irqsave(&chip->reg_lock, flags);
                outl(addr, portbase + IDX_IO_PLAY_DMA_START_1);
                outl(addr_area2, portbase + IDX_IO_PLAY_DMA_START_2);
                outl(count_areas, portbase + IDX_IO_PLAY_DMA_LEN_1);
                spin_unlock_irqrestore(&chip->reg_lock, flags);
        }
        snd_azf3328_dbgcallleave();
}

static int
snd_azf3328_playback_prepare(struct snd_pcm_substream *substream)
{
#if 0
        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
        struct snd_pcm_runtime *runtime = substream->runtime;
        unsigned int size = snd_pcm_lib_buffer_bytes(substream);
        unsigned int count = snd_pcm_lib_period_bytes(substream);
#endif

        snd_azf3328_dbgcallenter();
#if 0
        snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
                runtime->rate,
                snd_pcm_format_width(runtime->format),
                runtime->channels);
        snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_PLAYBACK);
#endif
        snd_azf3328_dbgcallleave();
        return 0;
}

static int
snd_azf3328_capture_prepare(struct snd_pcm_substream *substream)
{
#if 0
        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
        struct snd_pcm_runtime *runtime = substream->runtime;
        unsigned int size = snd_pcm_lib_buffer_bytes(substream);
        unsigned int count = snd_pcm_lib_period_bytes(substream);
#endif

        snd_azf3328_dbgcallenter();
#if 0
        snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
                runtime->rate,
                snd_pcm_format_width(runtime->format),
                runtime->channels);
        snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_CAPTURE);
#endif
        snd_azf3328_dbgcallleave();
        return 0;
}

static int
snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
{
        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
        struct snd_pcm_runtime *runtime = substream->runtime;
        int result = 0;
        unsigned int status1;
        int previously_muted;

        snd_azf3328_dbgcalls("snd_azf3328_playback_trigger cmd %d\n", cmd);

        switch (cmd) {
        case SNDRV_PCM_TRIGGER_START:
                snd_azf3328_dbgplay("START PLAYBACK\n");

                /* mute WaveOut (avoid clicking during setup) */
                previously_muted =
                        snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);

                snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
                        runtime->rate,
                        snd_pcm_format_width(runtime->format),
                        runtime->channels);

                spin_lock(&chip->reg_lock);
                /* first, remember current value: */
                status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);

                /* stop playback */
                status1 &= ~DMA_RESUME;
                snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);

                /* FIXME: clear interrupts or what??? */
                snd_azf3328_codec_outw(chip, IDX_IO_PLAY_IRQTYPE, 0xffff);
                spin_unlock(&chip->reg_lock);

                snd_azf3328_setdmaa(chip, runtime->dma_addr,
                        snd_pcm_lib_period_bytes(substream),
                        snd_pcm_lib_buffer_bytes(substream),
                        AZF_PLAYBACK);

                spin_lock(&chip->reg_lock);
#ifdef WIN9X
                /* FIXME: enable playback/recording??? */
                status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
                snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);

                /* start playback again */
                /* FIXME: what is this value (0x0010)??? */
                status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
                snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
#else /* NT4 */
                snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
                        0x0000);
                snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
                        DMA_PLAY_SOMETHING1);
                snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
                        DMA_PLAY_SOMETHING1 |
                        DMA_PLAY_SOMETHING2);
                snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
                        DMA_RESUME |
                        SOMETHING_ALMOST_ALWAYS_SET |
                        DMA_EPILOGUE_SOMETHING |
                        DMA_SOMETHING_ELSE);
#endif
                spin_unlock(&chip->reg_lock);
                snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 1);

                /* now unmute WaveOut */
                if (!previously_muted)
                        snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);

                snd_azf3328_dbgplay("STARTED PLAYBACK\n");
                break;
        case SNDRV_PCM_TRIGGER_RESUME:
                snd_azf3328_dbgplay("RESUME PLAYBACK\n");
                /* resume playback if we were active */
                spin_lock(&chip->reg_lock);
                if (chip->audio_stream[AZF_PLAYBACK].running)
                        snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
                                snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | DMA_RESUME);
                spin_unlock(&chip->reg_lock);
                break;
        case SNDRV_PCM_TRIGGER_STOP:
                snd_azf3328_dbgplay("STOP PLAYBACK\n");

                /* mute WaveOut (avoid clicking during setup) */
                previously_muted =
                        snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);

                spin_lock(&chip->reg_lock);
                /* first, remember current value: */
                status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);

                /* stop playback */
                status1 &= ~DMA_RESUME;
                snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);

                /* hmm, is this really required? we're resetting the same bit
                 * immediately thereafter... */
                status1 |= DMA_PLAY_SOMETHING1;
                snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);

                status1 &= ~DMA_PLAY_SOMETHING1;
                snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
                spin_unlock(&chip->reg_lock);
                snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);

                /* now unmute WaveOut */
                if (!previously_muted)
                        snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);

                snd_azf3328_dbgplay("STOPPED PLAYBACK\n");
                break;
        case SNDRV_PCM_TRIGGER_SUSPEND:
                snd_azf3328_dbgplay("SUSPEND PLAYBACK\n");
                /* make sure playback is stopped */
                snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
                        snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) & ~DMA_RESUME);
                break;
        case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
                snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
                break;
        case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
                snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
                break;
        default:
                printk(KERN_ERR "FIXME: unknown trigger mode!\n");
                return -EINVAL;
        }

        snd_azf3328_dbgcallleave();
        return result;
}

/* this is just analogous to playback; I'm not quite sure whether recording
 * should actually be triggered like that */
static int
snd_azf3328_capture_trigger(struct snd_pcm_substream *substream, int cmd)
{
        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
        struct snd_pcm_runtime *runtime = substream->runtime;
        int result = 0;
        unsigned int status1;

        snd_azf3328_dbgcalls("snd_azf3328_capture_trigger cmd %d\n", cmd);

        switch (cmd) {
        case SNDRV_PCM_TRIGGER_START:

                snd_azf3328_dbgplay("START CAPTURE\n");

                snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
                        runtime->rate,
                        snd_pcm_format_width(runtime->format),
                        runtime->channels);

                spin_lock(&chip->reg_lock);
                /* first, remember current value: */
                status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);

                /* stop recording */
                status1 &= ~DMA_RESUME;
                snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);

                /* FIXME: clear interrupts or what??? */
                snd_azf3328_codec_outw(chip, IDX_IO_REC_IRQTYPE, 0xffff);
                spin_unlock(&chip->reg_lock);

                snd_azf3328_setdmaa(chip, runtime->dma_addr,
                        snd_pcm_lib_period_bytes(substream),
                        snd_pcm_lib_buffer_bytes(substream),
                        AZF_CAPTURE);

                spin_lock(&chip->reg_lock);
#ifdef WIN9X
                /* FIXME: enable playback/recording??? */
                status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
                snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);

                /* start capture again */
                /* FIXME: what is this value (0x0010)??? */
                status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
                snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
#else
                snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
                        0x0000);
                snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
                        DMA_PLAY_SOMETHING1);
                snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
                        DMA_PLAY_SOMETHING1 |
                        DMA_PLAY_SOMETHING2);
                snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
                        DMA_RESUME |
                        SOMETHING_ALMOST_ALWAYS_SET |
                        DMA_EPILOGUE_SOMETHING |
                        DMA_SOMETHING_ELSE);
#endif
                spin_unlock(&chip->reg_lock);
                snd_azf3328_codec_activity(chip, AZF_CAPTURE, 1);

                snd_azf3328_dbgplay("STARTED CAPTURE\n");
                break;
        case SNDRV_PCM_TRIGGER_RESUME:
                snd_azf3328_dbgplay("RESUME CAPTURE\n");
                /* resume recording if we were active */
                spin_lock(&chip->reg_lock);
                if (chip->audio_stream[AZF_CAPTURE].running)
                        snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
                                snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) | DMA_RESUME);
                spin_unlock(&chip->reg_lock);
                break;
        case SNDRV_PCM_TRIGGER_STOP:
                snd_azf3328_dbgplay("STOP CAPTURE\n");

                spin_lock(&chip->reg_lock);
                /* first, remember current value: */
                status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);

                /* stop recording */
                status1 &= ~DMA_RESUME;
                snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);

                status1 |= DMA_PLAY_SOMETHING1;
                snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);

                status1 &= ~DMA_PLAY_SOMETHING1;
                snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
                spin_unlock(&chip->reg_lock);
                snd_azf3328_codec_activity(chip, AZF_CAPTURE, 0);

                snd_azf3328_dbgplay("STOPPED CAPTURE\n");
                break;
        case SNDRV_PCM_TRIGGER_SUSPEND:
                snd_azf3328_dbgplay("SUSPEND CAPTURE\n");
                /* make sure recording is stopped */
                snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
                        snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) & ~DMA_RESUME);
                break;
        case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
                snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
                break;
        case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
                snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
                break;
        default:
                printk(KERN_ERR "FIXME: unknown trigger mode!\n");
                return -EINVAL;
        }

        snd_azf3328_dbgcallleave();
        return result;
}

static snd_pcm_uframes_t
snd_azf3328_playback_pointer(struct snd_pcm_substream *substream)
{
        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
        unsigned long bufptr, result;
        snd_pcm_uframes_t frmres;

#ifdef QUERY_HARDWARE
        bufptr = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_START_1);
#else
        bufptr = substream->runtime->dma_addr;
#endif
        result = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_CURRPOS);

        /* calculate offset */
        result -= bufptr;
        frmres = bytes_to_frames( substream->runtime, result);
        snd_azf3328_dbgplay("PLAY @ 0x%8lx, frames %8ld\n", result, frmres);
        return frmres;
}

static snd_pcm_uframes_t
snd_azf3328_capture_pointer(struct snd_pcm_substream *substream)
{
        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
        unsigned long bufptr, result;
        snd_pcm_uframes_t frmres;

#ifdef QUERY_HARDWARE
        bufptr = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_START_1);
#else
        bufptr = substream->runtime->dma_addr;
#endif
        result = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_CURRPOS);

        /* calculate offset */
        result -= bufptr;
        frmres = bytes_to_frames( substream->runtime, result);
        snd_azf3328_dbgplay("REC  @ 0x%8lx, frames %8ld\n", result, frmres);
        return frmres;
}

/******************************************************************/

#ifdef SUPPORT_GAMEPORT
static inline void
snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, int enable)
{
        snd_azf3328_io_reg_setb(
                chip->game_io+IDX_GAME_HWCONFIG,
                GAME_HWCFG_IRQ_ENABLE,
                enable
        );
}

static inline void
snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, int enable)
{
        snd_azf3328_io_reg_setb(
                chip->game_io+IDX_GAME_HWCONFIG,
                GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
                enable
        );
}

static inline void
snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, int enable)
{
        snd_azf3328_codec_reg_6AH_update(
                chip, IO_6A_SOMETHING2_GAMEPORT, enable
        );
}

static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
{
        /*
         * skeleton handler only
         * (we do not want axis reading in interrupt handler - too much load!)
         */
        snd_azf3328_dbggame("gameport irq\n");

         /* this should ACK the gameport IRQ properly, hopefully. */
        snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
}

static int
snd_azf3328_gameport_open(struct gameport *gameport, int mode)
{
        struct snd_azf3328 *chip = gameport_get_port_data(gameport);
        int res;

        snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
        switch (mode) {
        case GAMEPORT_MODE_COOKED:
        case GAMEPORT_MODE_RAW:
                res = 0;
                break;
        default:
                res = -1;
                break;
        }

        snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));

        return res;
}

static void
snd_azf3328_gameport_close(struct gameport *gameport)
{
        struct snd_azf3328 *chip = gameport_get_port_data(gameport);

        snd_azf3328_dbggame("gameport_close\n");
        snd_azf3328_gameport_axis_circuit_enable(chip, 0);
}

static int
snd_azf3328_gameport_cooked_read(struct gameport *gameport,
                                 int *axes,
                                 int *buttons
)
{
        struct snd_azf3328 *chip = gameport_get_port_data(gameport);
        int i;
        u8 val;
        unsigned long flags;

        if (snd_BUG_ON(!chip))
                return 0;

        spin_lock_irqsave(&chip->reg_lock, flags);
        val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
        *buttons = (~(val) >> 4) & 0xf;

        /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
         * thus we're atomic and cannot actively wait in here
         * (which would be useful for us since it probably would be better
         * to trigger a measurement in here, then wait a short amount of
         * time until it's finished, then read values of _this_ measurement).
         *
         * Thus we simply resort to reading values if they're available already
         * and trigger the next measurement.
         */

        val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
        if (val & GAME_AXES_SAMPLING_READY) {
                for (i = 0; i < 4; ++i) {
                        /* configure the axis to read */
                        val = (i << 4) | 0x0f;
                        snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);

                        chip->axes[i] = snd_azf3328_game_inw(
                                                chip, IDX_GAME_AXIS_VALUE
                                        );
                }
        }

        /* trigger next axes sampling, to be evaluated the next time we
         * enter this function */

        /* for some very, very strange reason we cannot enable
         * Measurement Ready monitoring for all axes here,
         * at least not when only one joystick connected */
        val = 0x03; /* we're able to monitor axes 1 and 2 only */
        snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);

        snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
        spin_unlock_irqrestore(&chip->reg_lock, flags);

        for (i = 0; i < 4; i++) {
                axes[i] = chip->axes[i];
                if (axes[i] == 0xffff)
                        axes[i] = -1;
        }

        snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
                axes[0], axes[1], axes[2], axes[3], *buttons
        );

        return 0;
}

static int __devinit
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
{
        struct gameport *gp;

        chip->gameport = gp = gameport_allocate_port();
        if (!gp) {
                printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
                return -ENOMEM;
        }

        gameport_set_name(gp, "AZF3328 Gameport");
        gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
        gameport_set_dev_parent(gp, &chip->pci->dev);
        gp->io = chip->game_io;
        gameport_set_port_data(gp, chip);

        gp->open = snd_azf3328_gameport_open;
        gp->close = snd_azf3328_gameport_close;
        gp->fuzz = 16; /* seems ok */
        gp->cooked_read = snd_azf3328_gameport_cooked_read;

        /* DISABLE legacy address: we don't need it! */
        snd_azf3328_gameport_legacy_address_enable(chip, 0);

        snd_azf3328_gameport_axis_circuit_enable(chip, 0);

        gameport_register_port(chip->gameport);

        return 0;
}

static void
snd_azf3328_gameport_free(struct snd_azf3328 *chip)
{
        if (chip->gameport) {
                gameport_unregister_port(chip->gameport);
                chip->gameport = NULL;
        }
        snd_azf3328_gameport_irq_enable(chip, 0);
}
#else
static inline int
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
static inline void
snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
{
        printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
}
#endif /* SUPPORT_GAMEPORT */

/******************************************************************/

static inline void
snd_azf3328_irq_log_unknown_type(u8 which)
{
        snd_azf3328_dbgplay(
        "azt3328: unknown IRQ type (%x) occurred, please report!\n",
                which
        );
}

static irqreturn_t
snd_azf3328_interrupt(int irq, void *dev_id)
{
        struct snd_azf3328 *chip = dev_id;
        u8 status, which;
#if DEBUG_PLAY_REC
        static unsigned long irq_count;
#endif

        status = snd_azf3328_codec_inb(chip, IDX_IO_IRQSTATUS);

        /* fast path out, to ease interrupt sharing */
        if (!(status &
                (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
        ))
                return IRQ_NONE; /* must be interrupt for another device */

        snd_azf3328_dbgplay(
                "irq_count %ld! IDX_IO_PLAY_FLAGS %04x, "
                "IDX_IO_PLAY_IRQTYPE %04x, IDX_IO_IRQSTATUS %04x\n",
                        irq_count++ /* debug-only */,
                        snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS),
                        snd_azf3328_codec_inw(chip, IDX_IO_PLAY_IRQTYPE),
                        status
        );

        if (status & IRQ_TIMER) {
                /* snd_azf3328_dbgplay("timer %ld\n",
                        snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
                                & TIMER_VALUE_MASK
                ); */
                if (chip->timer)
                        snd_timer_interrupt(chip->timer, chip->timer->sticks);
                /* ACK timer */
                spin_lock(&chip->reg_lock);
                snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
                spin_unlock(&chip->reg_lock);
                snd_azf3328_dbgplay("azt3328: timer IRQ\n");
        }
        if (status & IRQ_PLAYBACK) {
                spin_lock(&chip->reg_lock);
                which = snd_azf3328_codec_inb(chip, IDX_IO_PLAY_IRQTYPE);
                /* ack all IRQ types immediately */
                snd_azf3328_codec_outb(chip, IDX_IO_PLAY_IRQTYPE, which);
                spin_unlock(&chip->reg_lock);

                if (chip->pcm && chip->audio_stream[AZF_PLAYBACK].substream) {
                        snd_pcm_period_elapsed(
                                chip->audio_stream[AZF_PLAYBACK].substream
                        );
                        snd_azf3328_dbgplay("PLAY period done (#%x), @ %x\n",
                                which,
                                snd_azf3328_codec_inl(
                                        chip, IDX_IO_PLAY_DMA_CURRPOS
                                )
                        );
                } else
                        printk(KERN_WARNING "azt3328: irq handler problem!\n");
                if (which & IRQ_PLAY_SOMETHING)
                        snd_azf3328_irq_log_unknown_type(which);
        }
        if (status & IRQ_RECORDING) {
                spin_lock(&chip->reg_lock);
                which = snd_azf3328_codec_inb(chip, IDX_IO_REC_IRQTYPE);
                /* ack all IRQ types immediately */
                snd_azf3328_codec_outb(chip, IDX_IO_REC_IRQTYPE, which);
                spin_unlock(&chip->reg_lock);

                if (chip->pcm && chip->audio_stream[AZF_CAPTURE].substream) {
                        snd_pcm_period_elapsed(
                                chip->audio_stream[AZF_CAPTURE].substream
                        );
                        snd_azf3328_dbgplay("REC  period done (#%x), @ %x\n",
                                which,
                                snd_azf3328_codec_inl(
                                        chip, IDX_IO_REC_DMA_CURRPOS
                                )
                        );
                } else
                        printk(KERN_WARNING "azt3328: irq handler problem!\n");
                if (which & IRQ_REC_SOMETHING)
                        snd_azf3328_irq_log_unknown_type(which);
        }
        if (status & IRQ_GAMEPORT)
                snd_azf3328_gameport_interrupt(chip);
        /* MPU401 has less critical IRQ requirements
         * than timer and playback/recording, right? */
        if (status & IRQ_MPU401) {
                snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);

                /* hmm, do we have to ack the IRQ here somehow?
                 * If so, then I don't know how... */
                snd_azf3328_dbgplay("azt3328: MPU401 IRQ\n");
        }
        return IRQ_HANDLED;
}

/*****************************************************************/

static const struct snd_pcm_hardware snd_azf3328_playback =
{
        /* FIXME!! Correct? */
        .info =                 SNDRV_PCM_INFO_MMAP |
                                SNDRV_PCM_INFO_INTERLEAVED |
                                SNDRV_PCM_INFO_MMAP_VALID,
        .formats =              SNDRV_PCM_FMTBIT_S8 |
                                SNDRV_PCM_FMTBIT_U8 |
                                SNDRV_PCM_FMTBIT_S16_LE |
                                SNDRV_PCM_FMTBIT_U16_LE,
        .rates =                SNDRV_PCM_RATE_5512 |
                                SNDRV_PCM_RATE_8000_48000 |
                                SNDRV_PCM_RATE_KNOT,
        .rate_min =             AZF_FREQ_4000,
        .rate_max =             AZF_FREQ_66200,
        .channels_min =         1,
        .channels_max =         2,
        .buffer_bytes_max =     65536,
        .period_bytes_min =     64,
        .period_bytes_max =     65536,
        .periods_min =          1,
        .periods_max =          1024,
        /* FIXME: maybe that card actually has a FIFO?
         * Hmm, it seems newer revisions do have one, but we still don't know
         * its size... */
        .fifo_size =            0,
};

static const struct snd_pcm_hardware snd_azf3328_capture =
{
        /* FIXME */
        .info =                 SNDRV_PCM_INFO_MMAP |
                                SNDRV_PCM_INFO_INTERLEAVED |
                                SNDRV_PCM_INFO_MMAP_VALID,
        .formats =              SNDRV_PCM_FMTBIT_S8 |
                                SNDRV_PCM_FMTBIT_U8 |
                                SNDRV_PCM_FMTBIT_S16_LE |
                                SNDRV_PCM_FMTBIT_U16_LE,
        .rates =                SNDRV_PCM_RATE_5512 |
                                SNDRV_PCM_RATE_8000_48000 |
                                SNDRV_PCM_RATE_KNOT,
        .rate_min =             AZF_FREQ_4000,
        .rate_max =             AZF_FREQ_66200,
        .channels_min =         1,
        .channels_max =         2,
        .buffer_bytes_max =     65536,
        .period_bytes_min =     64,
        .period_bytes_max =     65536,
        .periods_min =          1,
        .periods_max =          1024,
        .fifo_size =            0,
};


static unsigned int snd_azf3328_fixed_rates[] = {
        AZF_FREQ_4000,
        AZF_FREQ_4800,
        AZF_FREQ_5512,
        AZF_FREQ_6620,
        AZF_FREQ_8000,
        AZF_FREQ_9600,
        AZF_FREQ_11025,
        AZF_FREQ_13240,
        AZF_FREQ_16000,
        AZF_FREQ_22050,
        AZF_FREQ_32000,
        AZF_FREQ_44100,
        AZF_FREQ_48000,
        AZF_FREQ_66200
};

static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
        .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
        .list = snd_azf3328_fixed_rates,
        .mask = 0,
};

/*****************************************************************/

static int
snd_azf3328_playback_open(struct snd_pcm_substream *substream)
{
        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
        struct snd_pcm_runtime *runtime = substream->runtime;

        snd_azf3328_dbgcallenter();
        chip->audio_stream[AZF_PLAYBACK].substream = substream;
        runtime->hw = snd_azf3328_playback;
        snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
                                   &snd_azf3328_hw_constraints_rates);
        snd_azf3328_dbgcallleave();
        return 0;
}

static int
snd_azf3328_capture_open(struct snd_pcm_substream *substream)
{
        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
        struct snd_pcm_runtime *runtime = substream->runtime;

        snd_azf3328_dbgcallenter();
        chip->audio_stream[AZF_CAPTURE].substream = substream;
        runtime->hw = snd_azf3328_capture;
        snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
                                   &snd_azf3328_hw_constraints_rates);
        snd_azf3328_dbgcallleave();
        return 0;
}

static int
snd_azf3328_playback_close(struct snd_pcm_substream *substream)
{
        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);

        snd_azf3328_dbgcallenter();
        chip->audio_stream[AZF_PLAYBACK].substream = NULL;
        snd_azf3328_dbgcallleave();
        return 0;
}

static int
snd_azf3328_capture_close(struct snd_pcm_substream *substream)
{
        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);

        snd_azf3328_dbgcallenter();
        chip->audio_stream[AZF_CAPTURE].substream = NULL;
        snd_azf3328_dbgcallleave();
        return 0;
}

/******************************************************************/

static struct snd_pcm_ops snd_azf3328_playback_ops = {
        .open =         snd_azf3328_playback_open,
        .close =        snd_azf3328_playback_close,
        .ioctl =        snd_pcm_lib_ioctl,
        .hw_params =    snd_azf3328_hw_params,
        .hw_free =      snd_azf3328_hw_free,
        .prepare =      snd_azf3328_playback_prepare,
        .trigger =      snd_azf3328_playback_trigger,
        .pointer =      snd_azf3328_playback_pointer
};

static struct snd_pcm_ops snd_azf3328_capture_ops = {
        .open =         snd_azf3328_capture_open,
        .close =        snd_azf3328_capture_close,
        .ioctl =        snd_pcm_lib_ioctl,
        .hw_params =    snd_azf3328_hw_params,
        .hw_free =      snd_azf3328_hw_free,
        .prepare =      snd_azf3328_capture_prepare,
        .trigger =      snd_azf3328_capture_trigger,
        .pointer =      snd_azf3328_capture_pointer
};

static int __devinit
snd_azf3328_pcm(struct snd_azf3328 *chip, int device)
{
        struct snd_pcm *pcm;
        int err;

        snd_azf3328_dbgcallenter();
        if ((err = snd_pcm_new(chip->card, "AZF3328 DSP", device, 1, 1, &pcm)) < 0)
                return err;
        snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_azf3328_playback_ops);
        snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_azf3328_capture_ops);

        pcm->private_data = chip;
        pcm->info_flags = 0;
        strcpy(pcm->name, chip->card->shortname);
        chip->pcm = pcm;

        snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
                                              snd_dma_pci_data(chip->pci), 64*1024, 64*1024);

        snd_azf3328_dbgcallleave();
        return 0;
}

/******************************************************************/

/*** NOTE: the physical timer resolution actually is 1024000 ticks per second
 *** (probably derived from main crystal via a divider of 24),
 *** but announcing those attributes to user-space would make programs
 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
 *** timer IRQ storm.
 *** Thus I chose to announce a down-scaled virtual timer to the outside and
 *** calculate real timer countdown values internally.
 *** (the scale factor can be set via module parameter "seqtimer_scaling").
 ***/

static int
snd_azf3328_timer_start(struct snd_timer *timer)
{
        struct snd_azf3328 *chip;
        unsigned long flags;
        unsigned int delay;

        snd_azf3328_dbgcallenter();
        chip = snd_timer_chip(timer);
        delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
        if (delay < 49) {
                /* uhoh, that's not good, since user-space won't know about
                 * this timing tweak
                 * (we need to do it to avoid a lockup, though) */

                snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
                delay = 49; /* minimum time is 49 ticks */
        }
        snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay);
        delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
        spin_lock_irqsave(&chip->reg_lock, flags);
        snd_azf3328_codec_outl(chip, IDX_IO_TIMER_VALUE, delay);
        spin_unlock_irqrestore(&chip->reg_lock, flags);
        snd_azf3328_dbgcallleave();
        return 0;
}

static int
snd_azf3328_timer_stop(struct snd_timer *timer)
{
        struct snd_azf3328 *chip;
        unsigned long flags;

        snd_azf3328_dbgcallenter();
        chip = snd_timer_chip(timer);
        spin_lock_irqsave(&chip->reg_lock, flags);
        /* disable timer countdown and interrupt */
        /* FIXME: should we write TIMER_IRQ_ACK here? */
        snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0);
        spin_unlock_irqrestore(&chip->reg_lock, flags);
        snd_azf3328_dbgcallleave();
        return 0;
}


static int
snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
                                               unsigned long *num, unsigned long *den)
{
        snd_azf3328_dbgcallenter();
        *num = 1;
        *den = 1024000 / seqtimer_scaling;
        snd_azf3328_dbgcallleave();
        return 0;
}

static struct snd_timer_hardware snd_azf3328_timer_hw = {
        .flags = SNDRV_TIMER_HW_AUTO,
        .resolution = 977, /* 1000000/1024000 = 0.9765625us */
        .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
        .start = snd_azf3328_timer_start,
        .stop = snd_azf3328_timer_stop,
        .precise_resolution = snd_azf3328_timer_precise_resolution,
};

static int __devinit
snd_azf3328_timer(struct snd_azf3328 *chip, int device)
{
        struct snd_timer *timer = NULL;
        struct snd_timer_id tid;
        int err;

        snd_azf3328_dbgcallenter();
        tid.dev_class = SNDRV_TIMER_CLASS_CARD;
        tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
        tid.card = chip->card->number;
        tid.device = device;
        tid.subdevice = 0;

        snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
        snd_azf3328_timer_hw.ticks /= seqtimer_scaling;

        err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
        if (err < 0)
                goto out;

        strcpy(timer->name, "AZF3328 timer");
        timer->private_data = chip;
        timer->hw = snd_azf3328_timer_hw;

        chip->timer = timer;

        snd_azf3328_timer_stop(timer);

        err = 0;

out:
        snd_azf3328_dbgcallleave();
        return err;
}

/******************************************************************/

static int
snd_azf3328_free(struct snd_azf3328 *chip)
{
        if (chip->irq < 0)
                goto __end_hw;

        /* reset (close) mixer:
         * first mute master volume, then reset
         */
        snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
        snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);

        snd_azf3328_timer_stop(chip->timer);
        snd_azf3328_gameport_free(chip);

        if (chip->irq >= 0)
                synchronize_irq(chip->irq);
__end_hw:
        if (chip->irq >= 0)
                free_irq(chip->irq, chip);
        pci_release_regions(chip->pci);
        pci_disable_device(chip->pci);

        kfree(chip);
        return 0;
}

static int
snd_azf3328_dev_free(struct snd_device *device)
{
        struct snd_azf3328 *chip = device->device_data;
        return snd_azf3328_free(chip);
}

#if 0
/* check whether a bit can be modified */
static void
snd_azf3328_test_bit(unsigned unsigned reg, int bit)
{
        unsigned char val, valoff, valon;

        val = inb(reg);

        outb(val & ~(1 << bit), reg);
        valoff = inb(reg);

        outb(val|(1 << bit), reg);
        valon = inb(reg);

        outb(val, reg);

        printk(KERN_ERR "reg %04x bit %d: %02x %02x %02x\n",
                                reg, bit, val, valoff, valon
        );
}
#endif

static inline void
snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
{
#if DEBUG_MISC
        u16 tmp;

        snd_azf3328_dbgmisc(
                "codec_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
                "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
                chip->codec_io, chip->game_io, chip->mpu_io,
                chip->opl3_io, chip->mixer_io, chip->irq
        );

        snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
                snd_azf3328_game_inb(chip, 0),
                snd_azf3328_game_inb(chip, 1),
                snd_azf3328_game_inb(chip, 2),
                snd_azf3328_game_inb(chip, 3),
                snd_azf3328_game_inb(chip, 4),
                snd_azf3328_game_inb(chip, 5)
        );

        for (tmp = 0; tmp < 0x07; tmp += 1)
                snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));

        for (tmp = 0; tmp <= 0x07; tmp += 1)
                snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
                        tmp, inb(0x200 + tmp), inb(0x208 + tmp));

        for (tmp = 0; tmp <= 0x01; tmp += 1)
                snd_azf3328_dbgmisc(
                        "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
                        "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
                                tmp,
                                inb(0x300 + tmp),
                                inb(0x310 + tmp),
                                inb(0x320 + tmp),
                                inb(0x330 + tmp),
                                inb(0x388 + tmp),
                                inb(0x38c + tmp)
                );

        for (tmp = 0; tmp < AZF_IO_SIZE_CODEC; tmp += 2)
                snd_azf3328_dbgmisc("codec 0x%02x: 0x%04x\n",
                        tmp, snd_azf3328_codec_inw(chip, tmp)
                );

        for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
                snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
                        tmp, snd_azf3328_mixer_inw(chip, tmp)
                );
#endif /* DEBUG_MISC */
}

static int __devinit
snd_azf3328_create(struct snd_card *card,
                   struct pci_dev *pci,
                   unsigned long device_type,
                   struct snd_azf3328 **rchip)
{
        struct snd_azf3328 *chip;
        int err;
        static struct snd_device_ops ops = {
                .dev_free =     snd_azf3328_dev_free,
        };
        u16 tmp;

        *rchip = NULL;

        err = pci_enable_device(pci);
        if (err < 0)
                return err;

        chip = kzalloc(sizeof(*chip), GFP_KERNEL);
        if (chip == NULL) {
                err = -ENOMEM;
                goto out_err;
        }
        spin_lock_init(&chip->reg_lock);
        chip->card = card;
        chip->pci = pci;
        chip->irq = -1;

        /* check if we can restrict PCI DMA transfers to 24 bits */
        if (pci_set_dma_mask(pci, DMA_24BIT_MASK) < 0 ||
            pci_set_consistent_dma_mask(pci, DMA_24BIT_MASK) < 0) {
                snd_printk(KERN_ERR "architecture does not support "
                                        "24bit PCI busmaster DMA\n"
                );
                err = -ENXIO;
                goto out_err;
        }

        err = pci_request_regions(pci, "Aztech AZF3328");
        if (err < 0)
                goto out_err;

        chip->codec_io = pci_resource_start(pci, 0);
        chip->game_io  = pci_resource_start(pci, 1);
        chip->mpu_io   = pci_resource_start(pci, 2);
        chip->opl3_io = pci_resource_start(pci, 3);
        chip->mixer_io = pci_resource_start(pci, 4);

        chip->audio_stream[AZF_PLAYBACK].portbase = chip->codec_io + 0x00;
        chip->audio_stream[AZF_CAPTURE].portbase   = chip->codec_io + 0x20;

        if (request_irq(pci->irq, snd_azf3328_interrupt,
                        IRQF_SHARED, card->shortname, chip)) {
                snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
                err = -EBUSY;
                goto out_err;
        }
        chip->irq = pci->irq;
        pci_set_master(pci);
        synchronize_irq(chip->irq);

        snd_azf3328_debug_show_ports(chip);

        err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
        if (err < 0)
                goto out_err;

        /* create mixer interface & switches */
        err = snd_azf3328_mixer_new(chip);
        if (err < 0)
                goto out_err;

        /* shutdown codecs to save power */
                /* have snd_azf3328_codec_activity() act properly */
        chip->audio_stream[AZF_PLAYBACK].running = 1;
        snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);

        /* standard chip init stuff */
                /* default IRQ init value */
        tmp = DMA_PLAY_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;

        spin_lock_irq(&chip->reg_lock);
        snd_azf3328_codec_outb(chip, IDX_IO_PLAY_FLAGS, tmp);
        snd_azf3328_codec_outb(chip, IDX_IO_REC_FLAGS, tmp);
        snd_azf3328_codec_outb(chip, IDX_IO_SOMETHING_FLAGS, tmp);
        spin_unlock_irq(&chip->reg_lock);

        snd_card_set_dev(card, &pci->dev);

        *rchip = chip;

        err = 0;
        goto out;

out_err:
        if (chip)
                snd_azf3328_free(chip);
        pci_disable_device(pci);

out:
        return err;
}

static int __devinit
snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
{
        static int dev;
        struct snd_card *card;
        struct snd_azf3328 *chip;
        struct snd_opl3 *opl3;
        int err;

        snd_azf3328_dbgcallenter();
        if (dev >= SNDRV_CARDS)
                return -ENODEV;
        if (!enable[dev]) {
                dev++;
                return -ENOENT;
        }

        card = snd_card_new(index[dev], id[dev], THIS_MODULE, 0);
        if (card == NULL)
                return -ENOMEM;

        strcpy(card->driver, "AZF3328");
        strcpy(card->shortname, "Aztech AZF3328 (PCI168)");

        err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
        if (err < 0)
                goto out_err;

        card->private_data = chip;

        err = snd_mpu401_uart_new(
                card, 0, MPU401_HW_MPU401, chip->mpu_io, MPU401_INFO_INTEGRATED,
                pci->irq, 0, &chip->rmidi
        );
        if (err < 0) {
                snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
                                chip->mpu_io
                );
                goto out_err;
        }

        err = snd_azf3328_timer(chip, 0);
        if (err < 0)
                goto out_err;

        err = snd_azf3328_pcm(chip, 0);
        if (err < 0)
                goto out_err;

        if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
                            OPL3_HW_AUTO, 1, &opl3) < 0) {
                snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
                           chip->opl3_io, chip->opl3_io+2
                );
        } else {
                /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
                err = snd_opl3_timer_new(opl3, 1, 2);
                if (err < 0)
                        goto out_err;
                err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
                if (err < 0)
                        goto out_err;
        }

        opl3->private_data = chip;

        sprintf(card->longname, "%s at 0x%lx, irq %i",
                card->shortname, chip->codec_io, chip->irq);

        err = snd_card_register(card);
        if (err < 0)
                goto out_err;

#ifdef MODULE
        printk(
"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
"azt3328: Hardware was completely undocumented, unfortunately.\n"
"azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
"azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
        1024000 / seqtimer_scaling, seqtimer_scaling);
#endif

        snd_azf3328_gameport(chip, dev);

        pci_set_drvdata(pci, card);
        dev++;

        err = 0;
        goto out;

out_err:
        snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
        snd_card_free(card);

out:
        snd_azf3328_dbgcallleave();
        return err;
}

static void __devexit
snd_azf3328_remove(struct pci_dev *pci)
{
        snd_azf3328_dbgcallenter();
        snd_card_free(pci_get_drvdata(pci));
        pci_set_drvdata(pci, NULL);
        snd_azf3328_dbgcallleave();
}

#ifdef CONFIG_PM
static int
snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
{
        struct snd_card *card = pci_get_drvdata(pci);
        struct snd_azf3328 *chip = card->private_data;
        unsigned reg;

        snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);

        snd_pcm_suspend_all(chip->pcm);

        for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
                chip->saved_regs_mixer[reg] = inw(chip->mixer_io + reg * 2);

        /* make sure to disable master volume etc. to prevent looping sound */
        snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
        snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);

        for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
                chip->saved_regs_codec[reg] = inw(chip->codec_io + reg * 2);

        /* manually store the one currently relevant write-only reg, too */
        chip->saved_regs_codec[IDX_IO_6AH / 2] = chip->shadow_reg_codec_6AH;

        for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
                chip->saved_regs_game[reg] = inw(chip->game_io + reg * 2);
        for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
                chip->saved_regs_mpu[reg] = inw(chip->mpu_io + reg * 2);
        for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
                chip->saved_regs_opl3[reg] = inw(chip->opl3_io + reg * 2);

        pci_disable_device(pci);
        pci_save_state(pci);
        pci_set_power_state(pci, pci_choose_state(pci, state));
        return 0;
}

static int
snd_azf3328_resume(struct pci_dev *pci)
{
        struct snd_card *card = pci_get_drvdata(pci);
        struct snd_azf3328 *chip = card->private_data;
        unsigned reg;

        pci_set_power_state(pci, PCI_D0);
        pci_restore_state(pci);
        if (pci_enable_device(pci) < 0) {
                printk(KERN_ERR "azt3328: pci_enable_device failed, "
                       "disabling device\n");
                snd_card_disconnect(card);
                return -EIO;
        }
        pci_set_master(pci);

        for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
                outw(chip->saved_regs_game[reg], chip->game_io + reg * 2);
        for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
                outw(chip->saved_regs_mpu[reg], chip->mpu_io + reg * 2);
        for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
                outw(chip->saved_regs_opl3[reg], chip->opl3_io + reg * 2);
        for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
                outw(chip->saved_regs_mixer[reg], chip->mixer_io + reg * 2);
        for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
                outw(chip->saved_regs_codec[reg], chip->codec_io + reg * 2);

        snd_power_change_state(card, SNDRV_CTL_POWER_D0);
        return 0;
}
#endif /* CONFIG_PM */


static struct pci_driver driver = {
        .name = "AZF3328",
        .id_table = snd_azf3328_ids,
        .probe = snd_azf3328_probe,
        .remove = __devexit_p(snd_azf3328_remove),
#ifdef CONFIG_PM
        .suspend = snd_azf3328_suspend,
        .resume = snd_azf3328_resume,
#endif
};

static int __init
alsa_card_azf3328_init(void)
{
        int err;
        snd_azf3328_dbgcallenter();
        err = pci_register_driver(&driver);
        snd_azf3328_dbgcallleave();
        return err;
}

static void __exit
alsa_card_azf3328_exit(void)
{
        snd_azf3328_dbgcallenter();
        pci_unregister_driver(&driver);
        snd_azf3328_dbgcallleave();
}

module_init(alsa_card_azf3328_init)
module_exit(alsa_card_azf3328_exit)

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