snd_azf3328_game_inb 1479 sound/pci/azt3328.c val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE); snd_azf3328_game_inb 1492 sound/pci/azt3328.c val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG); snd_azf3328_game_inb 2058 sound/pci/azt3328.c snd_azf3328_game_inb(chip, 0), snd_azf3328_game_inb 2059 sound/pci/azt3328.c snd_azf3328_game_inb(chip, 1), snd_azf3328_game_inb 2060 sound/pci/azt3328.c snd_azf3328_game_inb(chip, 2), snd_azf3328_game_inb 2061 sound/pci/azt3328.c snd_azf3328_game_inb(chip, 3), snd_azf3328_game_inb 2062 sound/pci/azt3328.c snd_azf3328_game_inb(chip, 4), snd_azf3328_game_inb 2063 sound/pci/azt3328.c snd_azf3328_game_inb(chip, 5)