snd_azf3328_game_inb 1479 sound/pci/azt3328.c 	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
snd_azf3328_game_inb 1492 sound/pci/azt3328.c 	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
snd_azf3328_game_inb 2058 sound/pci/azt3328.c 		snd_azf3328_game_inb(chip, 0),
snd_azf3328_game_inb 2059 sound/pci/azt3328.c 		snd_azf3328_game_inb(chip, 1),
snd_azf3328_game_inb 2060 sound/pci/azt3328.c 		snd_azf3328_game_inb(chip, 2),
snd_azf3328_game_inb 2061 sound/pci/azt3328.c 		snd_azf3328_game_inb(chip, 3),
snd_azf3328_game_inb 2062 sound/pci/azt3328.c 		snd_azf3328_game_inb(chip, 4),
snd_azf3328_game_inb 2063 sound/pci/azt3328.c 		snd_azf3328_game_inb(chip, 5)