snd_azf3328_dbggame 1427 sound/pci/azt3328.c snd_azf3328_dbggame("gameport irq\n"); snd_azf3328_dbggame 1439 sound/pci/azt3328.c snd_azf3328_dbggame("gameport_open, mode %d\n", mode); snd_azf3328_dbggame 1460 sound/pci/azt3328.c snd_azf3328_dbggame("gameport_close\n"); snd_azf3328_dbggame 1523 sound/pci/azt3328.c snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",