[funini.com] -> [kei@sodan] -> Kernel Reading

root/sound/core/seq/seq_timer.h

/* [<][>][^][v][top][bottom][index][help] */

INCLUDED FROM


DEFINITIONS

This source file includes following definitions.
  1. snd_seq_timer_update_tick
  2. snd_seq_compare_tick_time
  3. snd_seq_compare_real_time
  4. snd_seq_sanity_real_time
  5. snd_seq_inc_real_time
  6. snd_seq_inc_time_nsec

/*
 *  ALSA sequencer Timer
 *  Copyright (c) 1998-1999 by Frank van de Pol <fvdpol@coil.demon.nl>
 *
 *
 *   This program is free software; you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation; either version 2 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program; if not, write to the Free Software
 *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 *
 */
#ifndef __SND_SEQ_TIMER_H
#define __SND_SEQ_TIMER_H

#include <sound/timer.h>
#include <sound/seq_kernel.h>

struct snd_seq_timer_tick {
        snd_seq_tick_time_t     cur_tick;       /* current tick */
        unsigned long           resolution;     /* time per tick in nsec */
        unsigned long           fraction;       /* current time per tick in nsec */
};

struct snd_seq_timer {
        /* ... tempo / offset / running state */

        unsigned int            running:1,      /* running state of queue */    
                                initialized:1;  /* timer is initialized */

        unsigned int            tempo;          /* current tempo, us/tick */
        int                     ppq;            /* time resolution, ticks/quarter */

        snd_seq_real_time_t     cur_time;       /* current time */
        struct snd_seq_timer_tick       tick;   /* current tick */
        int tick_updated;
        
        int                     type;           /* timer type */
        struct snd_timer_id     alsa_id;        /* ALSA's timer ID */
        struct snd_timer_instance       *timeri;        /* timer instance */
        unsigned int            ticks;
        unsigned long           preferred_resolution; /* timer resolution, ticks/sec */

        unsigned int skew;
        unsigned int skew_base;

        struct timeval          last_update;     /* time of last clock update, used for interpolation */

        spinlock_t lock;
};


/* create new timer (constructor) */
struct snd_seq_timer *snd_seq_timer_new(void);

/* delete timer (destructor) */
void snd_seq_timer_delete(struct snd_seq_timer **tmr);

/* */
static inline void snd_seq_timer_update_tick(struct snd_seq_timer_tick *tick,
                                             unsigned long resolution)
{
        if (tick->resolution > 0) {
                tick->fraction += resolution;
                tick->cur_tick += (unsigned int)(tick->fraction / tick->resolution);
                tick->fraction %= tick->resolution;
        }
}


/* compare timestamp between events */
/* return 1 if a >= b; otherwise return 0 */
static inline int snd_seq_compare_tick_time(snd_seq_tick_time_t *a, snd_seq_tick_time_t *b)
{
        /* compare ticks */
        return (*a >= *b);
}

static inline int snd_seq_compare_real_time(snd_seq_real_time_t *a, snd_seq_real_time_t *b)
{
        /* compare real time */
        if (a->tv_sec > b->tv_sec)
                return 1;
        if ((a->tv_sec == b->tv_sec) && (a->tv_nsec >= b->tv_nsec))
                return 1;
        return 0;
}


static inline void snd_seq_sanity_real_time(snd_seq_real_time_t *tm)
{
        while (tm->tv_nsec >= 1000000000) {
                /* roll-over */
                tm->tv_nsec -= 1000000000;
                tm->tv_sec++;
        }
}


/* increment timestamp */
static inline void snd_seq_inc_real_time(snd_seq_real_time_t *tm, snd_seq_real_time_t *inc)
{
        tm->tv_sec  += inc->tv_sec;
        tm->tv_nsec += inc->tv_nsec;
        snd_seq_sanity_real_time(tm);
}

static inline void snd_seq_inc_time_nsec(snd_seq_real_time_t *tm, unsigned long nsec)
{
        tm->tv_nsec  += nsec;
        snd_seq_sanity_real_time(tm);
}

/* called by timer isr */
struct snd_seq_queue;
int snd_seq_timer_open(struct snd_seq_queue *q);
int snd_seq_timer_close(struct snd_seq_queue *q);
int snd_seq_timer_midi_open(struct snd_seq_queue *q);
int snd_seq_timer_midi_close(struct snd_seq_queue *q);
void snd_seq_timer_defaults(struct snd_seq_timer *tmr);
void snd_seq_timer_reset(struct snd_seq_timer *tmr);
int snd_seq_timer_stop(struct snd_seq_timer *tmr);
int snd_seq_timer_start(struct snd_seq_timer *tmr);
int snd_seq_timer_continue(struct snd_seq_timer *tmr);
int snd_seq_timer_set_tempo(struct snd_seq_timer *tmr, int tempo);
int snd_seq_timer_set_ppq(struct snd_seq_timer *tmr, int ppq);
int snd_seq_timer_set_position_tick(struct snd_seq_timer *tmr, snd_seq_tick_time_t position);
int snd_seq_timer_set_position_time(struct snd_seq_timer *tmr, snd_seq_real_time_t position);
int snd_seq_timer_set_skew(struct snd_seq_timer *tmr, unsigned int skew, unsigned int base);
snd_seq_real_time_t snd_seq_timer_get_cur_time(struct snd_seq_timer *tmr);
snd_seq_tick_time_t snd_seq_timer_get_cur_tick(struct snd_seq_timer *tmr);

extern int seq_default_timer_class;
extern int seq_default_timer_sclass;
extern int seq_default_timer_card;
extern int seq_default_timer_device;
extern int seq_default_timer_subdevice;
extern int seq_default_timer_resolution;

#endif

/* [<][>][^][v][top][bottom][index][help] */

[funini.com] -> [kei@sodan] -> Kernel Reading