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root/net/core/stream.c

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DEFINITIONS

This source file includes following definitions.
  1. sk_stream_write_space
  2. sk_stream_wait_connect
  3. sk_stream_closing
  4. sk_stream_wait_close
  5. sk_stream_wait_memory
  6. sk_stream_error
  7. sk_stream_kill_queues

/*
 *     SUCS NET3:
 *
 *     Generic stream handling routines. These are generic for most
 *     protocols. Even IP. Tonight 8-).
 *     This is used because TCP, LLC (others too) layer all have mostly
 *     identical sendmsg() and recvmsg() code.
 *     So we (will) share it here.
 *
 *     Authors:        Arnaldo Carvalho de Melo <acme@conectiva.com.br>
 *                     (from old tcp.c code)
 *                     Alan Cox <alan@lxorguk.ukuu.org.uk> (Borrowed comments 8-))
 */

#include <linux/module.h>
#include <linux/net.h>
#include <linux/signal.h>
#include <linux/tcp.h>
#include <linux/wait.h>
#include <net/sock.h>

/**
 * sk_stream_write_space - stream socket write_space callback.
 * @sk: socket
 *
 * FIXME: write proper description
 */
void sk_stream_write_space(struct sock *sk)
{
        struct socket *sock = sk->sk_socket;

        if (sk_stream_wspace(sk) >= sk_stream_min_wspace(sk) && sock) {
                clear_bit(SOCK_NOSPACE, &sock->flags);

                if (sk->sk_sleep && waitqueue_active(sk->sk_sleep))
                        wake_up_interruptible(sk->sk_sleep);
                if (sock->fasync_list && !(sk->sk_shutdown & SEND_SHUTDOWN))
                        sock_wake_async(sock, SOCK_WAKE_SPACE, POLL_OUT);
        }
}

EXPORT_SYMBOL(sk_stream_write_space);

/**
 * sk_stream_wait_connect - Wait for a socket to get into the connected state
 * @sk: sock to wait on
 * @timeo_p: for how long to wait
 *
 * Must be called with the socket locked.
 */
int sk_stream_wait_connect(struct sock *sk, long *timeo_p)
{
        struct task_struct *tsk = current;
        DEFINE_WAIT(wait);
        int done;

        do {
                int err = sock_error(sk);
                if (err)
                        return err;
                if ((1 << sk->sk_state) & ~(TCPF_SYN_SENT | TCPF_SYN_RECV))
                        return -EPIPE;
                if (!*timeo_p)
                        return -EAGAIN;
                if (signal_pending(tsk))
                        return sock_intr_errno(*timeo_p);

                prepare_to_wait(sk->sk_sleep, &wait, TASK_INTERRUPTIBLE);
                sk->sk_write_pending++;
                done = sk_wait_event(sk, timeo_p,
                                     !sk->sk_err &&
                                     !((1 << sk->sk_state) &
                                       ~(TCPF_ESTABLISHED | TCPF_CLOSE_WAIT)));
                finish_wait(sk->sk_sleep, &wait);
                sk->sk_write_pending--;
        } while (!done);
        return 0;
}

EXPORT_SYMBOL(sk_stream_wait_connect);

/**
 * sk_stream_closing - Return 1 if we still have things to send in our buffers.
 * @sk: socket to verify
 */
static inline int sk_stream_closing(struct sock *sk)
{
        return (1 << sk->sk_state) &
               (TCPF_FIN_WAIT1 | TCPF_CLOSING | TCPF_LAST_ACK);
}

void sk_stream_wait_close(struct sock *sk, long timeout)
{
        if (timeout) {
                DEFINE_WAIT(wait);

                do {
                        prepare_to_wait(sk->sk_sleep, &wait,
                                        TASK_INTERRUPTIBLE);
                        if (sk_wait_event(sk, &timeout, !sk_stream_closing(sk)))
                                break;
                } while (!signal_pending(current) && timeout);

                finish_wait(sk->sk_sleep, &wait);
        }
}

EXPORT_SYMBOL(sk_stream_wait_close);

/**
 * sk_stream_wait_memory - Wait for more memory for a socket
 * @sk: socket to wait for memory
 * @timeo_p: for how long
 */
int sk_stream_wait_memory(struct sock *sk, long *timeo_p)
{
        int err = 0;
        long vm_wait = 0;
        long current_timeo = *timeo_p;
        DEFINE_WAIT(wait);

        if (sk_stream_memory_free(sk))
                current_timeo = vm_wait = (net_random() % (HZ / 5)) + 2;

        while (1) {
                set_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags);

                prepare_to_wait(sk->sk_sleep, &wait, TASK_INTERRUPTIBLE);

                if (sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN))
                        goto do_error;
                if (!*timeo_p)
                        goto do_nonblock;
                if (signal_pending(current))
                        goto do_interrupted;
                clear_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags);
                if (sk_stream_memory_free(sk) && !vm_wait)
                        break;

                set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
                sk->sk_write_pending++;
                sk_wait_event(sk, &current_timeo, !sk->sk_err &&
                                                  !(sk->sk_shutdown & SEND_SHUTDOWN) &&
                                                  sk_stream_memory_free(sk) &&
                                                  vm_wait);
                sk->sk_write_pending--;

                if (vm_wait) {
                        vm_wait -= current_timeo;
                        current_timeo = *timeo_p;
                        if (current_timeo != MAX_SCHEDULE_TIMEOUT &&
                            (current_timeo -= vm_wait) < 0)
                                current_timeo = 0;
                        vm_wait = 0;
                }
                *timeo_p = current_timeo;
        }
out:
        finish_wait(sk->sk_sleep, &wait);
        return err;

do_error:
        err = -EPIPE;
        goto out;
do_nonblock:
        err = -EAGAIN;
        goto out;
do_interrupted:
        err = sock_intr_errno(*timeo_p);
        goto out;
}

EXPORT_SYMBOL(sk_stream_wait_memory);

int sk_stream_error(struct sock *sk, int flags, int err)
{
        if (err == -EPIPE)
                err = sock_error(sk) ? : -EPIPE;
        if (err == -EPIPE && !(flags & MSG_NOSIGNAL))
                send_sig(SIGPIPE, current, 0);
        return err;
}

EXPORT_SYMBOL(sk_stream_error);

void sk_stream_kill_queues(struct sock *sk)
{
        /* First the read buffer. */
        __skb_queue_purge(&sk->sk_receive_queue);

        /* Next, the error queue. */
        __skb_queue_purge(&sk->sk_error_queue);

        /* Next, the write queue. */
        WARN_ON(!skb_queue_empty(&sk->sk_write_queue));

        /* Account for returned memory. */
        sk_mem_reclaim(sk);

        WARN_ON(sk->sk_wmem_queued);
        WARN_ON(sk->sk_forward_alloc);

        /* It is _impossible_ for the backlog to contain anything
         * when we get here.  All user references to this socket
         * have gone away, only the net layer knows can touch it.
         */
}

EXPORT_SYMBOL(sk_stream_kill_queues);

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