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root/sound/pci/au88x0/au8820.h

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/*
    Aureal Vortex Soundcard driver.

    IO addr collected from asp4core.vxd:
    function    address
    0005D5A0    13004
    00080674    14004
    00080AFF    12818

 */

#define CHIP_AU8820

#define CARD_NAME "Aureal Vortex 3D Sound Processor"
#define CARD_NAME_SHORT "au8820"

/* Number of ADB and WT channels */
#define NR_ADB          0x10
#define NR_WT           0x20
#define NR_SRC          0x10
#define NR_A3D          0x00
#define NR_MIXIN        0x10
#define NR_MIXOUT       0x10


/* ADBDMA */
#define VORTEX_ADBDMA_STAT 0x105c0      /* read only, subbuffer, DMA pos */
#define         POS_MASK 0x00000fff
#define     POS_SHIFT 0x0
#define         ADB_SUBBUF_MASK 0x00003000      /* ADB only. */
#define     ADB_SUBBUF_SHIFT 0xc        /* ADB only. */
#define VORTEX_ADBDMA_CTRL 0x10580      /* write only, format, flags, DMA pos */
#define         OFFSET_MASK 0x00000fff
#define     OFFSET_SHIFT 0x0
#define         IE_MASK 0x00001000      /* interrupt enable. */
#define     IE_SHIFT 0xc
#define     DIR_MASK 0x00002000 /* Direction. */
#define     DIR_SHIFT 0xd
#define         FMT_MASK 0x0003c000
#define         FMT_SHIFT 0xe
// The masks and shift also work for the wtdma, if not specified otherwise.
#define VORTEX_ADBDMA_BUFCFG0 0x10400
#define VORTEX_ADBDMA_BUFCFG1 0x10404
#define VORTEX_ADBDMA_BUFBASE 0x10200
#define VORTEX_ADBDMA_START 0x106c0     /* Which subbuffer starts */
#define VORTEX_ADBDMA_STATUS 0x10600    /* stored at AdbDma->this_10 / 2 DWORD in size. */

/* ADB */
#define VORTEX_ADB_SR 0x10a00   /* Samplerates enable/disable */
#define VORTEX_ADB_RTBASE 0x10800
#define VORTEX_ADB_RTBASE_COUNT 103
#define VORTEX_ADB_CHNBASE 0x1099c
#define VORTEX_ADB_CHNBASE_COUNT 22
#define         ROUTE_MASK      0x3fff
#define     ADB_MASK   0x7f
#define         ADB_SHIFT 0x7
//#define     ADB_MIX_MASK 0xf
/* ADB address */
#define         OFFSET_ADBDMA   0x00
#define         OFFSET_SRCOUT   0x10    /* on channel 0x11 */
#define         OFFSET_SRCIN    0x10    /* on channel < 0x11 */
#define         OFFSET_MIXOUT   0x20    /* source */
#define         OFFSET_MIXIN    0x30    /* sink */
#define         OFFSET_CODECIN  0x48    /* ADB source */
#define         OFFSET_CODECOUT 0x58    /* ADB sink/target */
#define         OFFSET_SPORTOUT 0x60    /* sink */
#define         OFFSET_SPORTIN  0x50    /* source */
#define         OFFSET_EFXOUT   0x50    /* sink */
#define         OFFSET_EFXIN    0x40    /* source */
#define         OFFSET_A3DOUT   0x00    /* This card has no HRTF :( */
#define         OFFSET_A3DIN    0x00
#define         OFFSET_WTOUT    0x58    /*  */

/* ADB route translate helper */
#define ADB_DMA(x) (x + OFFSET_ADBDMA)
#define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
#define ADB_SRCIN(x) (x + OFFSET_SRCIN)
#define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
#define ADB_MIXIN(x) (x + OFFSET_MIXIN)
#define ADB_CODECIN(x) (x + OFFSET_CODECIN)
#define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
#define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
#define ADB_SPORTIN(x) (x + OFFSET_SPORTIN)     /*  */
#define ADB_A3DOUT(x) (x + OFFSET_A3DOUT)       /* 8 A3D blocks */
#define ADB_A3DIN(x) (x + OFFSET_A3DIN)
#define ADB_WTOUT(x,y) (y + OFFSET_WTOUT)

/* WTDMA */
#define VORTEX_WTDMA_CTRL 0x10500       /* format, DMA pos */
#define VORTEX_WTDMA_STAT 0x10500       /* DMA subbuf, DMA pos */
#define     WT_SUBBUF_MASK (0x3 << WT_SUBBUF_SHIFT)
#define     WT_SUBBUF_SHIFT 0x15
#define VORTEX_WTDMA_BUFBASE 0x10000
#define VORTEX_WTDMA_BUFCFG0 0x10300
#define VORTEX_WTDMA_BUFCFG1 0x10304
#define VORTEX_WTDMA_START 0x10640      /* which subbuffer is first */

#define VORTEX_WT_BASE 0x9000

/* MIXER */
#define VORTEX_MIXER_SR 0x9f00
#define VORTEX_MIXER_CLIP 0x9f80
#define VORTEX_MIXER_CHNBASE 0x9e40
#define VORTEX_MIXER_RTBASE 0x9e00
#define         MIXER_RTBASE_SIZE 0x26
#define VORTEX_MIX_ENIN 0x9a00  /* Input enable bits. 4 bits wide. */
#define VORTEX_MIX_SMP 0x9c00

/* MIX */
#define VORTEX_MIX_INVOL_A 0x9000       /* in? */
#define VORTEX_MIX_INVOL_B 0x8000       /* out? */
#define VORTEX_MIX_VOL_A 0x9800
#define VORTEX_MIX_VOL_B 0x8800

#define         VOL_MIN 0x80    /* Input volume when muted. */
#define         VOL_MAX 0x7f    /* FIXME: Not confirmed! Just guessed. */

//#define MIX_OUTL    0xe
//#define MIX_OUTR    0xf
//#define MIX_INL     0xe
//#define MIX_INR     0xf
#define MIX_DEFIGAIN 0x08       /* 0x8 => 6dB */
#define MIX_DEFOGAIN 0x08

/* SRC */
#define VORTEX_SRCBLOCK_SR      0xccc0
#define VORTEX_SRC_CHNBASE      0xcc40
#define VORTEX_SRC_RTBASE       0xcc00
#define VORTEX_SRC_SOURCE       0xccc4
#define VORTEX_SRC_SOURCESIZE 0xccc8
#define VORTEX_SRC_U0           0xce00
#define VORTEX_SRC_DRIFT0       0xce80
#define VORTEX_SRC_DRIFT1       0xcec0
#define VORTEX_SRC_U1           0xcf00
#define VORTEX_SRC_DRIFT2       0xcf40
#define VORTEX_SRC_U2           0xcf80
#define VORTEX_SRC_DATA         0xc800
#define VORTEX_SRC_DATA0        0xc000
#define VORTEX_SRC_CONVRATIO 0xce40
//#define     SRC_RATIO(x) ((((x<<15)/48000) + 1)/2) /* Playback */
//#define     SRC_RATIO2(x) ((((48000<<15)/x) + 1)/2) /* Recording */

/* FIFO */
#define VORTEX_FIFO_ADBCTRL 0xf800      /* Control bits. */
#define VORTEX_FIFO_WTCTRL 0xf840
#define         FIFO_RDONLY     0x00000001
#define         FIFO_CTRL       0x00000002      /* Allow ctrl. ? */
#define         FIFO_VALID      0x00000010
#define         FIFO_EMPTY      0x00000020
#define         FIFO_U0         0x00001000      /* Unknown. */
#define         FIFO_U1         0x00010000
#define         FIFO_SIZE_BITS 5
#define         FIFO_SIZE       (1<<FIFO_SIZE_BITS)     // 0x20
#define         FIFO_MASK       (FIFO_SIZE-1)   //0x1f    /* at shift left 0xc */
#define VORTEX_FIFO_ADBDATA 0xe000
#define VORTEX_FIFO_WTDATA 0xe800

/* CODEC */
#define VORTEX_CODEC_CTRL 0x11984
#define VORTEX_CODEC_EN 0x11990
#define         EN_CODEC        0x00000300
#define         EN_SPORT        0x00030000
#define         EN_SPDIF        0x000c0000
#define VORTEX_CODEC_CHN 0x11880
#define VORTEX_CODEC_IO 0x11988

#define VORTEX_SPDIF_FLAGS              0x1005c /* FIXME */
#define VORTEX_SPDIF_CFG0               0x119D0
#define VORTEX_SPDIF_CFG1               0x119D4
#define VORTEX_SPDIF_SMPRATE    0x11994

/* Sample timer */
#define VORTEX_SMP_TIME 0x11998

/* IRQ */
#define VORTEX_IRQ_SOURCE 0x12800       /* Interrupt source flags. */
#define VORTEX_IRQ_CTRL 0x12804 /* Interrupt source mask. */

#define VORTEX_STAT             0x12808 /* ?? */

#define VORTEX_CTRL 0x1280c
#define         CTRL_MIDI_EN 0x00000001
#define         CTRL_MIDI_PORT 0x00000060
#define         CTRL_GAME_EN 0x00000008
#define         CTRL_GAME_PORT 0x00000e00
#define         CTRL_IRQ_ENABLE 0x4000

/* write: Timer period config / read: TIMER IRQ ack. */
#define VORTEX_IRQ_STAT 0x1199c

/* DMA */
#define VORTEX_DMA_BUFFER 0x10200
#define VORTEX_ENGINE_CTRL 0x1060c
#define         ENGINE_INIT 0x0L

                     /* MIDI *//* GAME. */
#define VORTEX_MIDI_DATA 0x11000
#define VORTEX_MIDI_CMD 0x11004 /* Write command / Read status */
#define VORTEX_GAME_LEGACY 0x11008
#define VORTEX_CTRL2 0x1100c
#define         CTRL2_GAME_ADCMODE 0x40
#define VORTEX_GAME_AXIS 0x11010
#define         AXIS_SIZE 4
#define         AXIS_RANGE 0x1fff

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