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root/include/asm-x86/string_32.h

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INCLUDED FROM


DEFINITIONS

This source file includes following definitions.
  1. __memcpy
  2. __constant_memcpy
  3. __constant_memcpy3d
  4. __memcpy3d
  5. __memset_generic
  6. __constant_c_memset
  7. __constant_c_and_count_memset

#ifndef ASM_X86__STRING_32_H
#define ASM_X86__STRING_32_H

#ifdef __KERNEL__

/* Let gcc decide whether to inline or use the out of line functions */

#define __HAVE_ARCH_STRCPY
extern char *strcpy(char *dest, const char *src);

#define __HAVE_ARCH_STRNCPY
extern char *strncpy(char *dest, const char *src, size_t count);

#define __HAVE_ARCH_STRCAT
extern char *strcat(char *dest, const char *src);

#define __HAVE_ARCH_STRNCAT
extern char *strncat(char *dest, const char *src, size_t count);

#define __HAVE_ARCH_STRCMP
extern int strcmp(const char *cs, const char *ct);

#define __HAVE_ARCH_STRNCMP
extern int strncmp(const char *cs, const char *ct, size_t count);

#define __HAVE_ARCH_STRCHR
extern char *strchr(const char *s, int c);

#define __HAVE_ARCH_STRLEN
extern size_t strlen(const char *s);

static __always_inline void *__memcpy(void *to, const void *from, size_t n)
{
        int d0, d1, d2;
        asm volatile("rep ; movsl\n\t"
                     "movl %4,%%ecx\n\t"
                     "andl $3,%%ecx\n\t"
                     "jz 1f\n\t"
                     "rep ; movsb\n\t"
                     "1:"
                     : "=&c" (d0), "=&D" (d1), "=&S" (d2)
                     : "0" (n / 4), "g" (n), "1" ((long)to), "2" ((long)from)
                     : "memory");
        return to;
}

/*
 * This looks ugly, but the compiler can optimize it totally,
 * as the count is constant.
 */
static __always_inline void *__constant_memcpy(void *to, const void *from,
                                               size_t n)
{
        long esi, edi;
        if (!n)
                return to;

        switch (n) {
        case 1:
                *(char *)to = *(char *)from;
                return to;
        case 2:
                *(short *)to = *(short *)from;
                return to;
        case 4:
                *(int *)to = *(int *)from;
                return to;

        case 3:
                *(short *)to = *(short *)from;
                *((char *)to + 2) = *((char *)from + 2);
                return to;
        case 5:
                *(int *)to = *(int *)from;
                *((char *)to + 4) = *((char *)from + 4);
                return to;
        case 6:
                *(int *)to = *(int *)from;
                *((short *)to + 2) = *((short *)from + 2);
                return to;
        case 8:
                *(int *)to = *(int *)from;
                *((int *)to + 1) = *((int *)from + 1);
                return to;
        }

        esi = (long)from;
        edi = (long)to;
        if (n >= 5 * 4) {
                /* large block: use rep prefix */
                int ecx;
                asm volatile("rep ; movsl"
                             : "=&c" (ecx), "=&D" (edi), "=&S" (esi)
                             : "0" (n / 4), "1" (edi), "2" (esi)
                             : "memory"
                );
        } else {
                /* small block: don't clobber ecx + smaller code */
                if (n >= 4 * 4)
                        asm volatile("movsl"
                                     : "=&D"(edi), "=&S"(esi)
                                     : "0"(edi), "1"(esi)
                                     : "memory");
                if (n >= 3 * 4)
                        asm volatile("movsl"
                                     : "=&D"(edi), "=&S"(esi)
                                     : "0"(edi), "1"(esi)
                                     : "memory");
                if (n >= 2 * 4)
                        asm volatile("movsl"
                                     : "=&D"(edi), "=&S"(esi)
                                     : "0"(edi), "1"(esi)
                                     : "memory");
                if (n >= 1 * 4)
                        asm volatile("movsl"
                                     : "=&D"(edi), "=&S"(esi)
                                     : "0"(edi), "1"(esi)
                                     : "memory");
        }
        switch (n % 4) {
                /* tail */
        case 0:
                return to;
        case 1:
                asm volatile("movsb"
                             : "=&D"(edi), "=&S"(esi)
                             : "0"(edi), "1"(esi)
                             : "memory");
                return to;
        case 2:
                asm volatile("movsw"
                             : "=&D"(edi), "=&S"(esi)
                             : "0"(edi), "1"(esi)
                             : "memory");
                return to;
        default:
                asm volatile("movsw\n\tmovsb"
                             : "=&D"(edi), "=&S"(esi)
                             : "0"(edi), "1"(esi)
                             : "memory");
                return to;
        }
}

#define __HAVE_ARCH_MEMCPY

#ifdef CONFIG_X86_USE_3DNOW

#include <asm/mmx.h>

/*
 *      This CPU favours 3DNow strongly (eg AMD Athlon)
 */

static inline void *__constant_memcpy3d(void *to, const void *from, size_t len)
{
        if (len < 512)
                return __constant_memcpy(to, from, len);
        return _mmx_memcpy(to, from, len);
}

static inline void *__memcpy3d(void *to, const void *from, size_t len)
{
        if (len < 512)
                return __memcpy(to, from, len);
        return _mmx_memcpy(to, from, len);
}

#define memcpy(t, f, n)                         \
        (__builtin_constant_p((n))              \
         ? __constant_memcpy3d((t), (f), (n))   \
         : __memcpy3d((t), (f), (n)))

#else

/*
 *      No 3D Now!
 */

#define memcpy(t, f, n)                         \
        (__builtin_constant_p((n))              \
         ? __constant_memcpy((t), (f), (n))     \
         : __memcpy((t), (f), (n)))

#endif

#define __HAVE_ARCH_MEMMOVE
void *memmove(void *dest, const void *src, size_t n);

#define memcmp __builtin_memcmp

#define __HAVE_ARCH_MEMCHR
extern void *memchr(const void *cs, int c, size_t count);

static inline void *__memset_generic(void *s, char c, size_t count)
{
        int d0, d1;
        asm volatile("rep\n\t"
                     "stosb"
                     : "=&c" (d0), "=&D" (d1)
                     : "a" (c), "1" (s), "0" (count)
                     : "memory");
        return s;
}

/* we might want to write optimized versions of these later */
#define __constant_count_memset(s, c, count) __memset_generic((s), (c), (count))

/*
 * memset(x, 0, y) is a reasonably common thing to do, so we want to fill
 * things 32 bits at a time even when we don't know the size of the
 * area at compile-time..
 */
static __always_inline
void *__constant_c_memset(void *s, unsigned long c, size_t count)
{
        int d0, d1;
        asm volatile("rep ; stosl\n\t"
                     "testb $2,%b3\n\t"
                     "je 1f\n\t"
                     "stosw\n"
                     "1:\ttestb $1,%b3\n\t"
                     "je 2f\n\t"
                     "stosb\n"
                     "2:"
                     : "=&c" (d0), "=&D" (d1)
                     : "a" (c), "q" (count), "0" (count/4), "1" ((long)s)
                     : "memory");
        return s;
}

/* Added by Gertjan van Wingerde to make minix and sysv module work */
#define __HAVE_ARCH_STRNLEN
extern size_t strnlen(const char *s, size_t count);
/* end of additional stuff */

#define __HAVE_ARCH_STRSTR
extern char *strstr(const char *cs, const char *ct);

/*
 * This looks horribly ugly, but the compiler can optimize it totally,
 * as we by now know that both pattern and count is constant..
 */
static __always_inline
void *__constant_c_and_count_memset(void *s, unsigned long pattern,
                                    size_t count)
{
        switch (count) {
        case 0:
                return s;
        case 1:
                *(unsigned char *)s = pattern & 0xff;
                return s;
        case 2:
                *(unsigned short *)s = pattern & 0xffff;
                return s;
        case 3:
                *(unsigned short *)s = pattern & 0xffff;
                *((unsigned char *)s + 2) = pattern & 0xff;
                return s;
        case 4:
                *(unsigned long *)s = pattern;
                return s;
        }

#define COMMON(x)                                                       \
        asm volatile("rep ; stosl"                                      \
                     x                                                  \
                     : "=&c" (d0), "=&D" (d1)                           \
                     : "a" (eax), "0" (count/4), "1" ((long)s)  \
                     : "memory")

        {
                int d0, d1;
#if __GNUC__ == 4 && __GNUC_MINOR__ == 0
                /* Workaround for broken gcc 4.0 */
                register unsigned long eax asm("%eax") = pattern;
#else
                unsigned long eax = pattern;
#endif

                switch (count % 4) {
                case 0:
                        COMMON("");
                        return s;
                case 1:
                        COMMON("\n\tstosb");
                        return s;
                case 2:
                        COMMON("\n\tstosw");
                        return s;
                default:
                        COMMON("\n\tstosw\n\tstosb");
                        return s;
                }
        }

#undef COMMON
}

#define __constant_c_x_memset(s, c, count)                      \
        (__builtin_constant_p(count)                            \
         ? __constant_c_and_count_memset((s), (c), (count))     \
         : __constant_c_memset((s), (c), (count)))

#define __memset(s, c, count)                           \
        (__builtin_constant_p(count)                    \
         ? __constant_count_memset((s), (c), (count))   \
         : __memset_generic((s), (c), (count)))

#define __HAVE_ARCH_MEMSET
#define memset(s, c, count)                                             \
        (__builtin_constant_p(c)                                        \
         ? __constant_c_x_memset((s), (0x01010101UL * (unsigned char)(c)), \
                                 (count))                               \
         : __memset((s), (c), (count)))

/*
 * find the first occurrence of byte 'c', or 1 past the area if none
 */
#define __HAVE_ARCH_MEMSCAN
extern void *memscan(void *addr, int c, size_t size);

#endif /* __KERNEL__ */

#endif /* ASM_X86__STRING_32_H */

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