[funini.com] -> [kei@sodan] -> Kernel Reading

root/include/video/vga.h

/* [<][>][^][v][top][bottom][index][help] */

INCLUDED FROM


DEFINITIONS

This source file includes following definitions.
  1. vga_io_r
  2. vga_io_w
  3. vga_io_w_fast
  4. vga_mm_r
  5. vga_mm_w
  6. vga_mm_w_fast
  7. vga_r
  8. vga_w
  9. vga_w_fast
  10. vga_rcrt
  11. vga_wcrt
  12. vga_io_rcrt
  13. vga_io_wcrt
  14. vga_mm_rcrt
  15. vga_mm_wcrt
  16. vga_rseq
  17. vga_wseq
  18. vga_io_rseq
  19. vga_io_wseq
  20. vga_mm_rseq
  21. vga_mm_wseq
  22. vga_rgfx
  23. vga_wgfx
  24. vga_io_rgfx
  25. vga_io_wgfx
  26. vga_mm_rgfx
  27. vga_mm_wgfx
  28. vga_rattr
  29. vga_wattr
  30. vga_io_rattr
  31. vga_io_wattr
  32. vga_mm_rattr
  33. vga_mm_wattr

/*
 * linux/include/video/vga.h -- standard VGA chipset interaction
 *
 * Copyright 1999 Jeff Garzik <jgarzik@pobox.com>
 * 
 * Copyright history from vga16fb.c:
 *      Copyright 1999 Ben Pfaff and Petr Vandrovec
 *      Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm
 *      Based on VESA framebuffer (c) 1998 Gerd Knorr
 *
 * This file is subject to the terms and conditions of the GNU General
 * Public License.  See the file COPYING in the main directory of this
 * archive for more details.  
 *
 */

#ifndef __linux_video_vga_h__
#define __linux_video_vga_h__

#include <linux/types.h>
#include <asm/io.h>
#ifndef CONFIG_AMIGA
#include <asm/vga.h>
#else
/*
 * FIXME
 * Ugh, we don't have PCI space, so map readb() and friends to use Zorro space
 * for MMIO accesses. This should make cirrusfb work again on Amiga
 */
#undef inb_p
#undef inw_p
#undef outb_p
#undef outw
#undef readb
#undef writeb
#undef writew
#define inb_p(port)     0
#define inw_p(port)     0
#define outb_p(port, val)       do { } while (0)
#define outw(port, val)         do { } while (0)
#define readb           z_readb
#define writeb          z_writeb
#define writew          z_writew
#endif
#include <asm/byteorder.h>


/* Some of the code below is taken from SVGAlib.  The original,
   unmodified copyright notice for that code is below. */
/* VGAlib version 1.2 - (c) 1993 Tommy Frandsen                    */
/*                                                                 */
/* This library is free software; you can redistribute it and/or   */
/* modify it without any restrictions. This library is distributed */
/* in the hope that it will be useful, but without any warranty.   */

/* Multi-chipset support Copyright 1993 Harm Hanemaayer */
/* partially copyrighted (C) 1993 by Hartmut Schirmer */

/* VGA data register ports */
#define VGA_CRT_DC      0x3D5   /* CRT Controller Data Register - color emulation */
#define VGA_CRT_DM      0x3B5   /* CRT Controller Data Register - mono emulation */
#define VGA_ATT_R       0x3C1   /* Attribute Controller Data Read Register */
#define VGA_ATT_W       0x3C0   /* Attribute Controller Data Write Register */
#define VGA_GFX_D       0x3CF   /* Graphics Controller Data Register */
#define VGA_SEQ_D       0x3C5   /* Sequencer Data Register */
#define VGA_MIS_R       0x3CC   /* Misc Output Read Register */
#define VGA_MIS_W       0x3C2   /* Misc Output Write Register */
#define VGA_FTC_R       0x3CA   /* Feature Control Read Register */
#define VGA_IS1_RC      0x3DA   /* Input Status Register 1 - color emulation */
#define VGA_IS1_RM      0x3BA   /* Input Status Register 1 - mono emulation */
#define VGA_PEL_D       0x3C9   /* PEL Data Register */
#define VGA_PEL_MSK     0x3C6   /* PEL mask register */

/* EGA-specific registers */
#define EGA_GFX_E0      0x3CC   /* Graphics enable processor 0 */
#define EGA_GFX_E1      0x3CA   /* Graphics enable processor 1 */

/* VGA index register ports */
#define VGA_CRT_IC      0x3D4   /* CRT Controller Index - color emulation */
#define VGA_CRT_IM      0x3B4   /* CRT Controller Index - mono emulation */
#define VGA_ATT_IW      0x3C0   /* Attribute Controller Index & Data Write Register */
#define VGA_GFX_I       0x3CE   /* Graphics Controller Index */
#define VGA_SEQ_I       0x3C4   /* Sequencer Index */
#define VGA_PEL_IW      0x3C8   /* PEL Write Index */
#define VGA_PEL_IR      0x3C7   /* PEL Read Index */

/* standard VGA indexes max counts */
#define VGA_CRT_C       0x19    /* Number of CRT Controller Registers */
#define VGA_ATT_C       0x15    /* Number of Attribute Controller Registers */
#define VGA_GFX_C       0x09    /* Number of Graphics Controller Registers */
#define VGA_SEQ_C       0x05    /* Number of Sequencer Registers */
#define VGA_MIS_C       0x01    /* Number of Misc Output Register */

/* VGA misc register bit masks */
#define VGA_MIS_COLOR           0x01
#define VGA_MIS_ENB_MEM_ACCESS  0x02
#define VGA_MIS_DCLK_28322_720  0x04
#define VGA_MIS_ENB_PLL_LOAD    (0x04 | 0x08)
#define VGA_MIS_SEL_HIGH_PAGE   0x20

/* VGA CRT controller register indices */
#define VGA_CRTC_H_TOTAL        0
#define VGA_CRTC_H_DISP         1
#define VGA_CRTC_H_BLANK_START  2
#define VGA_CRTC_H_BLANK_END    3
#define VGA_CRTC_H_SYNC_START   4
#define VGA_CRTC_H_SYNC_END     5
#define VGA_CRTC_V_TOTAL        6
#define VGA_CRTC_OVERFLOW       7
#define VGA_CRTC_PRESET_ROW     8
#define VGA_CRTC_MAX_SCAN       9
#define VGA_CRTC_CURSOR_START   0x0A
#define VGA_CRTC_CURSOR_END     0x0B
#define VGA_CRTC_START_HI       0x0C
#define VGA_CRTC_START_LO       0x0D
#define VGA_CRTC_CURSOR_HI      0x0E
#define VGA_CRTC_CURSOR_LO      0x0F
#define VGA_CRTC_V_SYNC_START   0x10
#define VGA_CRTC_V_SYNC_END     0x11
#define VGA_CRTC_V_DISP_END     0x12
#define VGA_CRTC_OFFSET         0x13
#define VGA_CRTC_UNDERLINE      0x14
#define VGA_CRTC_V_BLANK_START  0x15
#define VGA_CRTC_V_BLANK_END    0x16
#define VGA_CRTC_MODE           0x17
#define VGA_CRTC_LINE_COMPARE   0x18
#define VGA_CRTC_REGS           VGA_CRT_C

/* VGA CRT controller bit masks */
#define VGA_CR11_LOCK_CR0_CR7   0x80 /* lock writes to CR0 - CR7 */
#define VGA_CR17_H_V_SIGNALS_ENABLED 0x80

/* VGA attribute controller register indices */
#define VGA_ATC_PALETTE0        0x00
#define VGA_ATC_PALETTE1        0x01
#define VGA_ATC_PALETTE2        0x02
#define VGA_ATC_PALETTE3        0x03
#define VGA_ATC_PALETTE4        0x04
#define VGA_ATC_PALETTE5        0x05
#define VGA_ATC_PALETTE6        0x06
#define VGA_ATC_PALETTE7        0x07
#define VGA_ATC_PALETTE8        0x08
#define VGA_ATC_PALETTE9        0x09
#define VGA_ATC_PALETTEA        0x0A
#define VGA_ATC_PALETTEB        0x0B
#define VGA_ATC_PALETTEC        0x0C
#define VGA_ATC_PALETTED        0x0D
#define VGA_ATC_PALETTEE        0x0E
#define VGA_ATC_PALETTEF        0x0F
#define VGA_ATC_MODE            0x10
#define VGA_ATC_OVERSCAN        0x11
#define VGA_ATC_PLANE_ENABLE    0x12
#define VGA_ATC_PEL             0x13
#define VGA_ATC_COLOR_PAGE      0x14

#define VGA_AR_ENABLE_DISPLAY   0x20

/* VGA sequencer register indices */
#define VGA_SEQ_RESET           0x00
#define VGA_SEQ_CLOCK_MODE      0x01
#define VGA_SEQ_PLANE_WRITE     0x02
#define VGA_SEQ_CHARACTER_MAP   0x03
#define VGA_SEQ_MEMORY_MODE     0x04

/* VGA sequencer register bit masks */
#define VGA_SR01_CHAR_CLK_8DOTS 0x01 /* bit 0: character clocks 8 dots wide are generated */
#define VGA_SR01_SCREEN_OFF     0x20 /* bit 5: Screen is off */
#define VGA_SR02_ALL_PLANES     0x0F /* bits 3-0: enable access to all planes */
#define VGA_SR04_EXT_MEM        0x02 /* bit 1: allows complete mem access to 256K */
#define VGA_SR04_SEQ_MODE       0x04 /* bit 2: directs system to use a sequential addressing mode */
#define VGA_SR04_CHN_4M         0x08 /* bit 3: selects modulo 4 addressing for CPU access to display memory */

/* VGA graphics controller register indices */
#define VGA_GFX_SR_VALUE        0x00
#define VGA_GFX_SR_ENABLE       0x01
#define VGA_GFX_COMPARE_VALUE   0x02
#define VGA_GFX_DATA_ROTATE     0x03
#define VGA_GFX_PLANE_READ      0x04
#define VGA_GFX_MODE            0x05
#define VGA_GFX_MISC            0x06
#define VGA_GFX_COMPARE_MASK    0x07
#define VGA_GFX_BIT_MASK        0x08

/* VGA graphics controller bit masks */
#define VGA_GR06_GRAPHICS_MODE  0x01

/* macro for composing an 8-bit VGA register index and value
 * into a single 16-bit quantity */
#define VGA_OUT16VAL(v, r)       (((v) << 8) | (r))

/* decide whether we should enable the faster 16-bit VGA register writes */
#ifdef __LITTLE_ENDIAN
#define VGA_OUTW_WRITE
#endif

/* VGA State Save and Restore */
#define VGA_SAVE_FONT0 1  /* save/restore plane 2 fonts   */
#define VGA_SAVE_FONT1 2  /* save/restore plane 3 fonts   */
#define VGA_SAVE_TEXT  4  /* save/restore plane 0/1 fonts */
#define VGA_SAVE_FONTS 7  /* save/restore all fonts       */
#define VGA_SAVE_MODE  8  /* save/restore video mode      */
#define VGA_SAVE_CMAP  16 /* save/restore color map/DAC   */

struct vgastate {
        void __iomem *vgabase;  /* mmio base, if supported                 */
        unsigned long membase;  /* VGA window base, 0 for default - 0xA000 */
        __u32 memsize;          /* VGA window size, 0 for default 64K      */
        __u32 flags;            /* what state[s] to save (see VGA_SAVE_*)  */
        __u32 depth;            /* current fb depth, not important         */
        __u32 num_attr;         /* number of att registers, 0 for default  */
        __u32 num_crtc;         /* number of crt registers, 0 for default  */
        __u32 num_gfx;          /* number of gfx registers, 0 for default  */
        __u32 num_seq;          /* number of seq registers, 0 for default  */
        void *vidstate;
};      

extern int save_vga(struct vgastate *state);
extern int restore_vga(struct vgastate *state);

/*
 * generic VGA port read/write
 */
 
static inline unsigned char vga_io_r (unsigned short port)
{
        return inb_p(port);
}

static inline void vga_io_w (unsigned short port, unsigned char val)
{
        outb_p(val, port);
}

static inline void vga_io_w_fast (unsigned short port, unsigned char reg,
                                  unsigned char val)
{
        outw(VGA_OUT16VAL (val, reg), port);
}

static inline unsigned char vga_mm_r (void __iomem *regbase, unsigned short port)
{
        return readb (regbase + port);
}

static inline void vga_mm_w (void __iomem *regbase, unsigned short port, unsigned char val)
{
        writeb (val, regbase + port);
}

static inline void vga_mm_w_fast (void __iomem *regbase, unsigned short port,
                                  unsigned char reg, unsigned char val)
{
        writew (VGA_OUT16VAL (val, reg), regbase + port);
}

static inline unsigned char vga_r (void __iomem *regbase, unsigned short port)
{
        if (regbase)
                return vga_mm_r (regbase, port);
        else
                return vga_io_r (port);
}

static inline void vga_w (void __iomem *regbase, unsigned short port, unsigned char val)
{
        if (regbase)
                vga_mm_w (regbase, port, val);
        else
                vga_io_w (port, val);
}


static inline void vga_w_fast (void __iomem *regbase, unsigned short port,
                               unsigned char reg, unsigned char val)
{
        if (regbase)
                vga_mm_w_fast (regbase, port, reg, val);
        else
                vga_io_w_fast (port, reg, val);
}


/*
 * VGA CRTC register read/write
 */
 
static inline unsigned char vga_rcrt (void __iomem *regbase, unsigned char reg)
{
        vga_w (regbase, VGA_CRT_IC, reg);
        return vga_r (regbase, VGA_CRT_DC);
}

static inline void vga_wcrt (void __iomem *regbase, unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
        vga_w_fast (regbase, VGA_CRT_IC, reg, val);
#else
        vga_w (regbase, VGA_CRT_IC, reg);
        vga_w (regbase, VGA_CRT_DC, val);
#endif /* VGA_OUTW_WRITE */
}

static inline unsigned char vga_io_rcrt (unsigned char reg)
{
        vga_io_w (VGA_CRT_IC, reg);
        return vga_io_r (VGA_CRT_DC);
}

static inline void vga_io_wcrt (unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
        vga_io_w_fast (VGA_CRT_IC, reg, val);
#else
        vga_io_w (VGA_CRT_IC, reg);
        vga_io_w (VGA_CRT_DC, val);
#endif /* VGA_OUTW_WRITE */
}

static inline unsigned char vga_mm_rcrt (void __iomem *regbase, unsigned char reg)
{
        vga_mm_w (regbase, VGA_CRT_IC, reg);
        return vga_mm_r (regbase, VGA_CRT_DC);
}

static inline void vga_mm_wcrt (void __iomem *regbase, unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
        vga_mm_w_fast (regbase, VGA_CRT_IC, reg, val);
#else
        vga_mm_w (regbase, VGA_CRT_IC, reg);
        vga_mm_w (regbase, VGA_CRT_DC, val);
#endif /* VGA_OUTW_WRITE */
}


/*
 * VGA sequencer register read/write
 */
 
static inline unsigned char vga_rseq (void __iomem *regbase, unsigned char reg)
{
        vga_w (regbase, VGA_SEQ_I, reg);
        return vga_r (regbase, VGA_SEQ_D);
}

static inline void vga_wseq (void __iomem *regbase, unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
        vga_w_fast (regbase, VGA_SEQ_I, reg, val);
#else
        vga_w (regbase, VGA_SEQ_I, reg);
        vga_w (regbase, VGA_SEQ_D, val);
#endif /* VGA_OUTW_WRITE */
}

static inline unsigned char vga_io_rseq (unsigned char reg)
{
        vga_io_w (VGA_SEQ_I, reg);
        return vga_io_r (VGA_SEQ_D);
}

static inline void vga_io_wseq (unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
        vga_io_w_fast (VGA_SEQ_I, reg, val);
#else
        vga_io_w (VGA_SEQ_I, reg);
        vga_io_w (VGA_SEQ_D, val);
#endif /* VGA_OUTW_WRITE */
}

static inline unsigned char vga_mm_rseq (void __iomem *regbase, unsigned char reg)
{
        vga_mm_w (regbase, VGA_SEQ_I, reg);
        return vga_mm_r (regbase, VGA_SEQ_D);
}

static inline void vga_mm_wseq (void __iomem *regbase, unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
        vga_mm_w_fast (regbase, VGA_SEQ_I, reg, val);
#else
        vga_mm_w (regbase, VGA_SEQ_I, reg);
        vga_mm_w (regbase, VGA_SEQ_D, val);
#endif /* VGA_OUTW_WRITE */
}

/*
 * VGA graphics controller register read/write
 */
 
static inline unsigned char vga_rgfx (void __iomem *regbase, unsigned char reg)
{
        vga_w (regbase, VGA_GFX_I, reg);
        return vga_r (regbase, VGA_GFX_D);
}

static inline void vga_wgfx (void __iomem *regbase, unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
        vga_w_fast (regbase, VGA_GFX_I, reg, val);
#else
        vga_w (regbase, VGA_GFX_I, reg);
        vga_w (regbase, VGA_GFX_D, val);
#endif /* VGA_OUTW_WRITE */
}

static inline unsigned char vga_io_rgfx (unsigned char reg)
{
        vga_io_w (VGA_GFX_I, reg);
        return vga_io_r (VGA_GFX_D);
}

static inline void vga_io_wgfx (unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
        vga_io_w_fast (VGA_GFX_I, reg, val);
#else
        vga_io_w (VGA_GFX_I, reg);
        vga_io_w (VGA_GFX_D, val);
#endif /* VGA_OUTW_WRITE */
}

static inline unsigned char vga_mm_rgfx (void __iomem *regbase, unsigned char reg)
{
        vga_mm_w (regbase, VGA_GFX_I, reg);
        return vga_mm_r (regbase, VGA_GFX_D);
}

static inline void vga_mm_wgfx (void __iomem *regbase, unsigned char reg, unsigned char val)
{
#ifdef VGA_OUTW_WRITE
        vga_mm_w_fast (regbase, VGA_GFX_I, reg, val);
#else
        vga_mm_w (regbase, VGA_GFX_I, reg);
        vga_mm_w (regbase, VGA_GFX_D, val);
#endif /* VGA_OUTW_WRITE */
}


/*
 * VGA attribute controller register read/write
 */
 
static inline unsigned char vga_rattr (void __iomem *regbase, unsigned char reg)
{
        vga_w (regbase, VGA_ATT_IW, reg);
        return vga_r (regbase, VGA_ATT_R);
}

static inline void vga_wattr (void __iomem *regbase, unsigned char reg, unsigned char val)
{
        vga_w (regbase, VGA_ATT_IW, reg);
        vga_w (regbase, VGA_ATT_W, val);
}

static inline unsigned char vga_io_rattr (unsigned char reg)
{
        vga_io_w (VGA_ATT_IW, reg);
        return vga_io_r (VGA_ATT_R);
}

static inline void vga_io_wattr (unsigned char reg, unsigned char val)
{
        vga_io_w (VGA_ATT_IW, reg);
        vga_io_w (VGA_ATT_W, val);
}

static inline unsigned char vga_mm_rattr (void __iomem *regbase, unsigned char reg)
{
        vga_mm_w (regbase, VGA_ATT_IW, reg);
        return vga_mm_r (regbase, VGA_ATT_R);
}

static inline void vga_mm_wattr (void __iomem *regbase, unsigned char reg, unsigned char val)
{
        vga_mm_w (regbase, VGA_ATT_IW, reg);
        vga_mm_w (regbase, VGA_ATT_W, val);
}

#endif /* __linux_video_vga_h__ */

/* [<][>][^][v][top][bottom][index][help] */

[funini.com] -> [kei@sodan] -> Kernel Reading