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root/include/video/mbxfb.h

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#ifndef __MBX_FB_H
#define __MBX_FB_H

#include <asm/ioctl.h>
#include <asm/types.h>

struct mbxfb_val {
        unsigned int    defval;
        unsigned int    min;
        unsigned int    max;
};

struct fb_info;

struct mbxfb_platform_data {
                /* Screen info */
                struct mbxfb_val xres;
                struct mbxfb_val yres;
                struct mbxfb_val bpp;

                /* Memory info */
                unsigned long memsize; /* if 0 use ODFB? */
                unsigned long timings1;
                unsigned long timings2;
                unsigned long timings3;

                int (*probe)(struct fb_info *fb);
                int (*remove)(struct fb_info *fb);
};

/* planar */
#define MBXFB_FMT_YUV16         0
#define MBXFB_FMT_YUV12         1

/* packed */
#define MBXFB_FMT_UY0VY1        2
#define MBXFB_FMT_VY0UY1        3
#define MBXFB_FMT_Y0UY1V        4
#define MBXFB_FMT_Y0VY1U        5
struct mbxfb_overlaySetup {
        __u32 enable;
        __u32 x, y;
        __u32 width, height;
        __u32 fmt;
        __u32 mem_offset;
        __u32 scaled_width;
        __u32 scaled_height;

        /* Filled by the driver */
        __u32 U_offset;
        __u32 V_offset;

        __u16 Y_stride;
        __u16 UV_stride;
};

#define MBXFB_ALPHABLEND_NONE           0
#define MBXFB_ALPHABLEND_GLOBAL         1
#define MBXFB_ALPHABLEND_PIXEL          2

#define MBXFB_COLORKEY_DISABLED         0
#define MBXFB_COLORKEY_PREVIOUS         1
#define MBXFB_COLORKEY_CURRENT          2
struct mbxfb_alphaCtl {
        __u8 overlay_blend_mode;
        __u8 overlay_colorkey_mode;
        __u8 overlay_global_alpha;
        __u32 overlay_colorkey;
        __u32 overlay_colorkey_mask;

        __u8 graphics_blend_mode;
        __u8 graphics_colorkey_mode;
        __u8 graphics_global_alpha;
        __u32 graphics_colorkey;
        __u32 graphics_colorkey_mask;
};

#define MBXFB_PLANE_GRAPHICS    0
#define MBXFB_PLANE_VIDEO       1
struct mbxfb_planeorder {
        __u8 bottom;
        __u8 top;
};

struct mbxfb_reg {
        __u32 addr;     /* offset from 0x03fe 0000 */
        __u32 val;              /* value */
        __u32 mask;             /* which bits to touch (for write) */
};

#define MBXFB_IOCX_OVERLAY              _IOWR(0xF4, 0x00,struct mbxfb_overlaySetup)
#define MBXFB_IOCG_ALPHA                _IOR(0xF4, 0x01,struct mbxfb_alphaCtl)
#define MBXFB_IOCS_ALPHA                _IOW(0xF4, 0x02,struct mbxfb_alphaCtl)
#define MBXFB_IOCS_PLANEORDER   _IOR(0xF4, 0x03,struct mbxfb_planeorder)
#define MBXFB_IOCS_REG                  _IOW(0xF4, 0x04,struct mbxfb_reg)
#define MBXFB_IOCX_REG                  _IOWR(0xF4, 0x05,struct mbxfb_reg)

#endif /* __MBX_FB_H */

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