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root/include/sound/seq_midi_emul.h

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INCLUDED FROM


#ifndef __SOUND_SEQ_MIDI_EMUL_H
#define __SOUND_SEQ_MIDI_EMUL_H

/*
 *  Midi channel definition for optional channel management.
 *
 *  Copyright (C) 1999 Steve Ratcliffe
 *
 *   This program is free software; you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation; either version 2 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program; if not, write to the Free Software
 *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 *
 */

#include "seq_kernel.h"

/*
 * This structure is used to keep track of the current state on each
 * channel.  All drivers for hardware that does not understand midi
 * directly will probably need to use this structure.
 */
struct snd_midi_channel {
        void *private;          /* A back pointer to driver data */
        int  number;            /* The channel number */
        int  client;            /* The client associated with this channel */
        int  port;              /* The port associated with this channel */

        unsigned char midi_mode;        /* GM, GS, XG etc */
        unsigned int 
                drum_channel:1,         /* Drum channel */
                param_type:1            /* RPN/NRPN */
                ;

        unsigned char midi_aftertouch;  /* Aftertouch (key pressure) */
        unsigned char midi_pressure;    /* Channel pressure */
        unsigned char midi_program;     /* Instrument number */
        short midi_pitchbend;           /* Pitch bend amount */

        unsigned char control[128];     /* Current value of all controls */
        unsigned char note[128];        /* Current status for all notes */

        short gm_rpn_pitch_bend_range;  /* Pitch bend range */
        short gm_rpn_fine_tuning;       /* Master fine tuning */
        short gm_rpn_coarse_tuning;     /* Master coarse tuning */

};

/*
 * A structure that represets a set of channels bound to a port.  There
 * would usually be 16 channels per port.  But fewer could be used for
 * particular cases.
 * The channel set consists of information describing the client and
 * port for this midi synth and an array of snd_midi_channel structures.
 * A driver that had no need for snd_midi_channel could still use the
 * channel set type if it wished with the channel array null.
 */
struct snd_midi_channel_set {
        void *private_data;             /* Driver data */
        int  client;                    /* Client for this port */
        int  port;                      /* The port number */

        int  max_channels;              /* Size of the channels array */
        struct snd_midi_channel *channels;

        unsigned char midi_mode;        /* MIDI operating mode */
        unsigned char gs_master_volume; /* SYSEX master volume: 0-127 */
        unsigned char gs_chorus_mode;
        unsigned char gs_reverb_mode;

};

struct snd_midi_op {
        void (*note_on)(void *private_data, int note, int vel, struct snd_midi_channel *chan);
        void (*note_off)(void *private_data,int note, int vel, struct snd_midi_channel *chan); /* release note */
        void (*key_press)(void *private_data, int note, int vel, struct snd_midi_channel *chan);
        void (*note_terminate)(void *private_data, int note, struct snd_midi_channel *chan); /* terminate note immediately */
        void (*control)(void *private_data, int type, struct snd_midi_channel *chan);
        void (*nrpn)(void *private_data, struct snd_midi_channel *chan,
                     struct snd_midi_channel_set *chset);
        void (*sysex)(void *private_data, unsigned char *buf, int len, int parsed,
                      struct snd_midi_channel_set *chset);
};

/*
 * These defines are used so that pitchbend, aftertouch etc, can be
 * distinguished from controller values.
 */
/* 0-127 controller values */
#define MIDI_CTL_PITCHBEND      0x80
#define MIDI_CTL_AFTERTOUCH     0x81
#define MIDI_CTL_CHAN_PRESSURE  0x82

/*
 * These names exist to allow symbolic access to the controls array.
 * The usage is eg: chan->gm_bank_select.  Another implementation would
 * be really have these members in the struct, and not the array.
 */
#define gm_bank_select          control[0]
#define gm_modulation           control[1]
#define gm_breath               control[2]
#define gm_foot_pedal           control[4]
#define gm_portamento_time      control[5]
#define gm_data_entry           control[6]
#define gm_volume               control[7]
#define gm_balance              control[8]
#define gm_pan                  control[10]
#define gm_expression           control[11]
#define gm_effect_control1      control[12]
#define gm_effect_control2      control[13]
#define gm_slider1              control[16]
#define gm_slider2              control[17]
#define gm_slider3              control[18]
#define gm_slider4              control[19]

#define gm_bank_select_lsb      control[32]
#define gm_modulation_wheel_lsb control[33]
#define gm_breath_lsb           control[34]
#define gm_foot_pedal_lsb       control[36]
#define gm_portamento_time_lsb  control[37]
#define gm_data_entry_lsb       control[38]
#define gm_volume_lsb           control[39]
#define gm_balance_lsb          control[40]
#define gm_pan_lsb              control[42]
#define gm_expression_lsb       control[43]
#define gm_effect_control1_lsb  control[44]
#define gm_effect_control2_lsb  control[45]

#define gm_sustain              control[MIDI_CTL_SUSTAIN]
#define gm_hold                 gm_sustain
#define gm_portamento           control[MIDI_CTL_PORTAMENTO]
#define gm_sostenuto            control[MIDI_CTL_SOSTENUTO]

/*
 * These macros give the complete value of the controls that consist
 * of coarse and fine pairs.  Of course the fine controls are seldom used
 * but there is no harm in being complete.
 */
#define SNDRV_GM_BANK_SELECT(cp)                (((cp)->control[0]<<7)|((cp)->control[32]))
#define SNDRV_GM_MODULATION_WHEEL(cp)   (((cp)->control[1]<<7)|((cp)->control[33]))
#define SNDRV_GM_BREATH(cp)             (((cp)->control[2]<<7)|((cp)->control[34]))
#define SNDRV_GM_FOOT_PEDAL(cp)         (((cp)->control[4]<<7)|((cp)->control[36]))
#define SNDRV_GM_PORTAMENTO_TIME(cp)    (((cp)->control[5]<<7)|((cp)->control[37]))
#define SNDRV_GM_DATA_ENTRY(cp)         (((cp)->control[6]<<7)|((cp)->control[38]))
#define SNDRV_GM_VOLUME(cp)             (((cp)->control[7]<<7)|((cp)->control[39]))
#define SNDRV_GM_BALANCE(cp)            (((cp)->control[8]<<7)|((cp)->control[40]))
#define SNDRV_GM_PAN(cp)                        (((cp)->control[10]<<7)|((cp)->control[42]))
#define SNDRV_GM_EXPRESSION(cp)         (((cp)->control[11]<<7)|((cp)->control[43]))


/* MIDI mode */
#define SNDRV_MIDI_MODE_NONE    0       /* Generic midi */
#define SNDRV_MIDI_MODE_GM      1
#define SNDRV_MIDI_MODE_GS      2
#define SNDRV_MIDI_MODE_XG      3
#define SNDRV_MIDI_MODE_MT32    4

/* MIDI note state */
#define SNDRV_MIDI_NOTE_OFF             0x00
#define SNDRV_MIDI_NOTE_ON              0x01
#define SNDRV_MIDI_NOTE_RELEASED                0x02
#define SNDRV_MIDI_NOTE_SOSTENUTO               0x04
 
#define SNDRV_MIDI_PARAM_TYPE_REGISTERED                0
#define SNDRV_MIDI_PARAM_TYPE_NONREGISTERED     1

/* SYSEX parse flag */
enum {
        SNDRV_MIDI_SYSEX_NOT_PARSED = 0,
        SNDRV_MIDI_SYSEX_GM_ON, 
        SNDRV_MIDI_SYSEX_GS_ON, 
        SNDRV_MIDI_SYSEX_GS_RESET,      
        SNDRV_MIDI_SYSEX_GS_CHORUS_MODE,
        SNDRV_MIDI_SYSEX_GS_REVERB_MODE,
        SNDRV_MIDI_SYSEX_GS_MASTER_VOLUME,
        SNDRV_MIDI_SYSEX_GS_PROGRAM,
        SNDRV_MIDI_SYSEX_GS_DRUM_CHANNEL,
        SNDRV_MIDI_SYSEX_XG_ON, 
};

/* Prototypes for midi_process.c */
void snd_midi_process_event(struct snd_midi_op *ops, struct snd_seq_event *ev,
                            struct snd_midi_channel_set *chanset);
void snd_midi_channel_set_clear(struct snd_midi_channel_set *chset);
struct snd_midi_channel_set *snd_midi_channel_alloc_set(int n);
void snd_midi_channel_free_set(struct snd_midi_channel_set *chset);

#endif /* __SOUND_SEQ_MIDI_EMUL_H */

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