AC97_PCM 217 sound/drivers/ml403-ac97cr.c [AC97_PCM / 2] = {.flag = LM4550_REG_OK \ AC97_PCM 422 sound/pci/ac97/ac97_codec.c ac97->bus->ops->write(ac97, AC97_PCM, new); AC97_PCM 1254 sound/pci/ac97/ac97_codec.c if (reg >= AC97_PHONE && reg <= AC97_PCM) AC97_PCM 1491 sound/pci/ac97/ac97_codec.c snd_ac97_write_cache(ac97, AC97_PCM, init_val); AC97_PCM 1497 sound/pci/ac97/ac97_codec.c AC97_PCM, 0, ac97); AC97_PCM 1500 sound/pci/ac97/ac97_codec.c AC97_PCM, 0, ac97); AC97_PCM 643 sound/pci/ac97/ac97_patch.c AC97_SINGLE("PCM Playback to Headphone Switch", AC97_PCM, 15, 1, 1), AC97_PCM 644 sound/pci/ac97/ac97_patch.c AC97_SINGLE("PCM Playback to Master Switch", AC97_PCM, 14, 1, 1), AC97_PCM 645 sound/pci/ac97/ac97_patch.c AC97_SINGLE("PCM Playback to Phone Switch", AC97_PCM, 13, 1, 1), AC97_PCM 810 sound/pci/ac97/ac97_patch.c AC97_SINGLE("Voice to Headphone Switch", AC97_PCM, 15, 1, 1), AC97_PCM 811 sound/pci/ac97/ac97_patch.c AC97_SINGLE("Voice to Headphone Volume", AC97_PCM, 12, 7, 1), AC97_PCM 812 sound/pci/ac97/ac97_patch.c AC97_SINGLE("Voice to Master Switch", AC97_PCM, 11, 1, 1), AC97_PCM 813 sound/pci/ac97/ac97_patch.c AC97_SINGLE("Voice to Master Volume", AC97_PCM, 8, 7, 1), AC97_PCM 814 sound/pci/ac97/ac97_patch.c AC97_SINGLE("Voice to Mono Switch", AC97_PCM, 7, 1, 1), AC97_PCM 815 sound/pci/ac97/ac97_patch.c AC97_SINGLE("Voice to Mono Volume", AC97_PCM, 4, 7, 1), AC97_PCM 1459 sound/pci/ac97/ac97_patch.c if (i == AC97_PCM) { AC97_PCM 1467 sound/pci/ac97/ac97_patch.c ac97->bus->ops->write(ac97, AC97_PCM, ac97->spec.ad18xx.pcmreg[codec]); AC97_PCM 1500 sound/pci/ac97/ac97_patch.c { AC97_PCM, 0x9f1f }, AC97_PCM 2982 sound/pci/ac97/ac97_patch.c snd_ac97_write_cache(ac97, AC97_PCM, 0x8000); AC97_PCM 3077 sound/pci/ac97/ac97_patch.c snd_ac97_write_cache(ac97, AC97_PCM, 0x8000); AC97_PCM 3252 sound/pci/ac97/ac97_patch.c snd_ac97_write_cache(ac97, AC97_PCM, 0x8808); AC97_PCM 3871 sound/pci/ac97/ac97_patch.c { AC97_PCM, 0x1f1f }, AC97_PCM 2089 sound/pci/maestro3.c snd_ac97_write(chip->ac97, AC97_PCM, 0x8000 | (15 << 8) | 15); AC97_PCM 2091 sound/pci/maestro3.c snd_ac97_write(chip->ac97, AC97_PCM, 0); AC97_PCM 1186 sound/pci/nm256/nm256.c { AC97_PCM, 0x8808 }, AC97_PCM 1263 sound/pci/nm256/nm256.c { AC97_PCM, 0x1f1f }, AC97_PCM 428 sound/pci/oxygen/oxygen_lib.c oxygen_write_ac97(chip, 1, AC97_PCM, 0x0808); AC97_PCM 67 sound/soc/codecs/ad1980.c SOC_DOUBLE("PCM Playback Volume", AC97_PCM, 8, 0, 31, 1), AC97_PCM 68 sound/soc/codecs/ad1980.c SOC_SINGLE("PCM Playback Switch", AC97_PCM, 15, 1, 1), AC97_PCM 257 sound/soc/codecs/ad1980.c ac97_write(codec, AC97_PCM, 0x0000); /* unmute PCM out volume */ AC97_PCM 94 sound/soc/codecs/wm9712.c SOC_DOUBLE("PCM Playback Volume", AC97_PCM, 8, 0, 31, 1), AC97_PCM 187 sound/soc/codecs/wm9712.c pcm = ac97_read(w->codec, AC97_PCM); AC97_PCM 196 sound/soc/codecs/wm9712.c ac97_write(w->codec, AC97_PCM, pcm & 0x7fff); AC97_PCM 198 sound/soc/codecs/wm9712.c ac97_write(w->codec, AC97_PCM, pcm | 0x8000); AC97_PCM 249 sound/soc/codecs/wm9712.c SOC_DAPM_SINGLE("PCM Playback Switch", AC97_PCM, 14, 1, 1), AC97_PCM 257 sound/soc/codecs/wm9712.c SOC_DAPM_SINGLE("PCM Playback Switch", AC97_PCM, 13, 1, 1), AC97_PCM 173 sound/soc/codecs/wm9713.c SOC_SINGLE("Voice Playback Headphone Volume", AC97_PCM, 12, 7, 1), AC97_PCM 174 sound/soc/codecs/wm9713.c SOC_SINGLE("Voice Playback Master Volume", AC97_PCM, 8, 7, 1), AC97_PCM 175 sound/soc/codecs/wm9713.c SOC_SINGLE("Voice Playback Mono Volume", AC97_PCM, 4, 7, 1), AC97_PCM 225 sound/soc/codecs/wm9713.c pcm = ac97_read(w->codec, AC97_PCM); AC97_PCM 251 sound/soc/codecs/wm9713.c ac97_write(w->codec, AC97_PCM, pcm & 0x7fff); AC97_PCM 253 sound/soc/codecs/wm9713.c ac97_write(w->codec, AC97_PCM, pcm | 0x8000); AC97_PCM 294 sound/soc/codecs/wm9713.c SOC_DAPM_SINGLE("Voice Playback Switch", AC97_PCM, 11, 1, 1), AC97_PCM 304 sound/soc/codecs/wm9713.c SOC_DAPM_SINGLE("Voice Playback Switch", AC97_PCM, 7, 1, 1),