import socket
class MySocket:
# self.sock
def __init__(self, sock=None):
if sock is None:
self.sock = socket.socket(\
socket.AF_INET, socket.SOCK_STREAM)
else:
self.sock = sock
def connect(self, host, port):
self.sock.connect((host, port))
def close(self):
self.sock.close()
def send(self, msg):
msglen = len(msg)
totalsent = 0
while totalsent < msglen:
sent = self.sock.send(msg[totalsent:])
if sent == 0:
raise RuntimeError, \
"socket connection broken"
totalsent = totalsent + sent
def recv(self, msglen):
msg = ''
while len(msg) < msglen:
chunk = self.sock.recv(msglen-len(msg))
if chunk == '':
raise RuntimeError, \
"socket connection broken"
msg = msg + chunk
return msg
def createServerSocket(self, port):
#create an INET, STREAMing socket
self.server_sock = socket.socket(
socket.AF_INET, socket.SOCK_STREAM)
self.sock.bind((socket.gethostname(), port))
self.sock.listen(5)
#class MyServer (MySocket):
#
# def accept_test(self):
# (clientsocket, address) = self.sock.accept()
# ss = MySocket(clientsocket)
# while True:
# print ss.recv(100)
#
#
#server = MyServer()
#server.createServerSocket(23456)
#server.accept_test()
##server.
hostnameを取得。
socket.gethostbyaddr(socket.gethostname())
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