BA1_FRMT 412 sound/pci/cs46xx/cs46xx_lib.c snd_cs46xx_poke(chip, BA1_FRMT, 0xadf); BA1_FRMT 500 sound/pci/cs46xx/cs46xx_lib.c snd_cs46xx_poke(chip, BA1_FRMT, 0xadf);