BA1_FRMT          412 sound/pci/cs46xx/cs46xx_lib.c 	snd_cs46xx_poke(chip, BA1_FRMT, 0xadf);
BA1_FRMT          500 sound/pci/cs46xx/cs46xx_lib.c 	snd_cs46xx_poke(chip, BA1_FRMT, 0xadf);