BA0_ACCAD 550 sound/pci/cs4281.c snd_cs4281_pokeBA0(chip, BA0_ACCAD, reg); BA0_ACCAD 604 sound/pci/cs4281.c snd_cs4281_pokeBA0(chip, BA0_ACCAD, reg); BA0_ACCAD 137 sound/pci/cs46xx/cs46xx_lib.c snd_cs46xx_pokeBA0(chip, BA0_ACCAD, reg); BA0_ACCAD 199 sound/pci/cs46xx/cs46xx_lib.c snd_cs46xx_peekBA0(chip, BA0_ACCAD)); BA0_ACCAD 259 sound/pci/cs46xx/cs46xx_lib.c snd_cs46xx_pokeBA0(chip, BA0_ACCAD , reg);