BA0_ACCAD         550 sound/pci/cs4281.c 	snd_cs4281_pokeBA0(chip, BA0_ACCAD, reg);
BA0_ACCAD         604 sound/pci/cs4281.c 	snd_cs4281_pokeBA0(chip, BA0_ACCAD, reg);
BA0_ACCAD         137 sound/pci/cs46xx/cs46xx_lib.c 	snd_cs46xx_pokeBA0(chip, BA0_ACCAD, reg);
BA0_ACCAD         199 sound/pci/cs46xx/cs46xx_lib.c 			snd_cs46xx_peekBA0(chip, BA0_ACCAD));
BA0_ACCAD         259 sound/pci/cs46xx/cs46xx_lib.c 	snd_cs46xx_pokeBA0(chip, BA0_ACCAD , reg);