SOUND_STEP        139 sound/sound_core.c 			n+=SOUND_STEP;
SOUND_STEP        218 sound/sound_core.c 	else if (r < SOUND_STEP)
SOUND_STEP        221 sound/sound_core.c 		sprintf(s->name, "sound/%s%d", name, r / SOUND_STEP);
SOUND_STEP        273 sound/sound_core.c static struct sound_unit *chains[SOUND_STEP];
SOUND_STEP        289 sound/sound_core.c 	const int chain = unit % SOUND_STEP;
SOUND_STEP        300 sound/sound_core.c 		if (unit >= SOUND_STEP)
SOUND_STEP        315 sound/sound_core.c 		if (unit >= SOUND_STEP)
SOUND_STEP        338 sound/sound_core.c 		    	if (unit >= SOUND_STEP)
SOUND_STEP        431 sound/sound_core.c 	sound_remove_unit(&chains[unit % SOUND_STEP], unit);