SOUND_STEP 139 sound/sound_core.c n+=SOUND_STEP; SOUND_STEP 218 sound/sound_core.c else if (r < SOUND_STEP) SOUND_STEP 221 sound/sound_core.c sprintf(s->name, "sound/%s%d", name, r / SOUND_STEP); SOUND_STEP 273 sound/sound_core.c static struct sound_unit *chains[SOUND_STEP]; SOUND_STEP 289 sound/sound_core.c const int chain = unit % SOUND_STEP; SOUND_STEP 300 sound/sound_core.c if (unit >= SOUND_STEP) SOUND_STEP 315 sound/sound_core.c if (unit >= SOUND_STEP) SOUND_STEP 338 sound/sound_core.c if (unit >= SOUND_STEP) SOUND_STEP 431 sound/sound_core.c sound_remove_unit(&chains[unit % SOUND_STEP], unit);