RESP              241 sound/pci/riptide/riptide.c #define SEND_GETV(p,b)             sendcmd(p,RESP,GETV,0,RET(b))	/* get version */
RESP              242 sound/pci/riptide/riptide.c #define SEND_GETC(p,b,c)           sendcmd(p,PARM|RESP,GETC,c,RET(b))
RESP              243 sound/pci/riptide/riptide.c #define SEND_GUNS(p,b)             sendcmd(p,RESP,GUNS,0,RET(b))
RESP              244 sound/pci/riptide/riptide.c #define SEND_SCID(p,b)             sendcmd(p,RESP,SCID,0,RET(b))
RESP              245 sound/pci/riptide/riptide.c #define SEND_RMEM(p,b,c,d)         sendcmd(p,PARM|RESP,RMEM|BYTE1(b),LONG0(c),RET(d))	/* memory access for firmware write */
RESP              248 sound/pci/riptide/riptide.c #define SEND_SDTM(p,b,c)           sendcmd(p,PARM|RESP,SDTM|TRINIB1(b),0,RET(c))	/* memory access for firmware write */
RESP              255 sound/pci/riptide/riptide.c #define SEND_GPOS(p,b,c,d)         sendcmd(p,PARM|RESP,GPOS,BYTE3(c)|BYTE2(b),RET(d))	/* get position in dma */
RESP              257 sound/pci/riptide/riptide.c #define SEND_GSTS(p,b,c,d)         sendcmd(p,PARM|RESP,GSTS,BYTE3(c)|BYTE2(b),RET(d))
RESP              258 sound/pci/riptide/riptide.c #define SEND_NGPOS(p,b,c,d)        sendcmd(p,PARM|RESP,NGPOS,BYTE3(c)|BYTE2(b),RET(d))
RESP              262 sound/pci/riptide/riptide.c #define SEND_RSSV(p,b,c,d)         sendcmd(p,PARM|RESP,RSSV,BYTE2(b)|BYTE3(c),RET(d))
RESP              266 sound/pci/riptide/riptide.c #define SEND_RSRC(p,b,c)           sendcmd(p,RESP,RSRC|BYTE1(b),0,RET(c))	/* read source config */
RESP              269 sound/pci/riptide/riptide.c #define SEND_RDGV(p,b,c,d)         sendcmd(p,PARM|RESP,RDGV|BYTE2(b)|BYTE3(c),0,RET(d))	/* read digital mixer */
RESP              272 sound/pci/riptide/riptide.c #define SEND_RACR(p,b,c)           sendcmd(p,PARM|RESP,RACR,WORD2(b),RET(c))	/* get AC97 register */
RESP              275 sound/pci/riptide/riptide.c #define SEND_RXAC(p,b,c,d)         sendcmd(p,PARM|RESP,RXAC,BYTE2(b)|BYTE3(c),RET(d))
RESP              908 sound/pci/riptide/riptide.c 			if ((flags & RESP) && ret) {