GAMEPORT_LEGACY 3138 sound/pci/trident/trident_main.c return inb(TRID_REG(chip, GAMEPORT_LEGACY)); GAMEPORT_LEGACY 3147 sound/pci/trident/trident_main.c outb(0xff, TRID_REG(chip, GAMEPORT_LEGACY)); GAMEPORT_LEGACY 3158 sound/pci/trident/trident_main.c *buttons = (~inb(TRID_REG(chip, GAMEPORT_LEGACY)) >> 4) & 0xf;