GAMEPORT_LEGACY  3138 sound/pci/trident/trident_main.c 	return inb(TRID_REG(chip, GAMEPORT_LEGACY));
GAMEPORT_LEGACY  3147 sound/pci/trident/trident_main.c 	outb(0xff, TRID_REG(chip, GAMEPORT_LEGACY));
GAMEPORT_LEGACY  3158 sound/pci/trident/trident_main.c 	*buttons = (~inb(TRID_REG(chip, GAMEPORT_LEGACY)) >> 4) & 0xf;