snd_pcm_state_t 261 include/sound/asound.h #define SNDRV_PCM_STATE_OPEN ((__force snd_pcm_state_t) 0) /* stream is open */ snd_pcm_state_t 262 include/sound/asound.h #define SNDRV_PCM_STATE_SETUP ((__force snd_pcm_state_t) 1) /* stream has a setup */ snd_pcm_state_t 263 include/sound/asound.h #define SNDRV_PCM_STATE_PREPARED ((__force snd_pcm_state_t) 2) /* stream is ready to start */ snd_pcm_state_t 264 include/sound/asound.h #define SNDRV_PCM_STATE_RUNNING ((__force snd_pcm_state_t) 3) /* stream is running */ snd_pcm_state_t 265 include/sound/asound.h #define SNDRV_PCM_STATE_XRUN ((__force snd_pcm_state_t) 4) /* stream reached an xrun */ snd_pcm_state_t 266 include/sound/asound.h #define SNDRV_PCM_STATE_DRAINING ((__force snd_pcm_state_t) 5) /* stream is draining */ snd_pcm_state_t 267 include/sound/asound.h #define SNDRV_PCM_STATE_PAUSED ((__force snd_pcm_state_t) 6) /* stream is paused */ snd_pcm_state_t 268 include/sound/asound.h #define SNDRV_PCM_STATE_SUSPENDED ((__force snd_pcm_state_t) 7) /* hardware is suspended */ snd_pcm_state_t 269 include/sound/asound.h #define SNDRV_PCM_STATE_DISCONNECTED ((__force snd_pcm_state_t) 8) /* hardware is disconnected */ snd_pcm_state_t 394 include/sound/asound.h snd_pcm_state_t state; /* stream state */ snd_pcm_state_t 403 include/sound/asound.h snd_pcm_state_t suspended_state; /* suspended stream state */ snd_pcm_state_t 408 include/sound/asound.h snd_pcm_state_t state; /* RO: state - SNDRV_PCM_STATE_XXXX */ snd_pcm_state_t 412 include/sound/asound.h snd_pcm_state_t suspended_state; /* RO: suspended stream state */ snd_pcm_state_t 2696 sound/core/oss/pcm_oss.c snd_pcm_state_t ostate; snd_pcm_state_t 277 sound/core/pcm.c static const char *snd_pcm_state_name(snd_pcm_state_t state)