snd_pcm_state_t   261 include/sound/asound.h #define	SNDRV_PCM_STATE_OPEN		((__force snd_pcm_state_t) 0) /* stream is open */
snd_pcm_state_t   262 include/sound/asound.h #define	SNDRV_PCM_STATE_SETUP		((__force snd_pcm_state_t) 1) /* stream has a setup */
snd_pcm_state_t   263 include/sound/asound.h #define	SNDRV_PCM_STATE_PREPARED	((__force snd_pcm_state_t) 2) /* stream is ready to start */
snd_pcm_state_t   264 include/sound/asound.h #define	SNDRV_PCM_STATE_RUNNING		((__force snd_pcm_state_t) 3) /* stream is running */
snd_pcm_state_t   265 include/sound/asound.h #define	SNDRV_PCM_STATE_XRUN		((__force snd_pcm_state_t) 4) /* stream reached an xrun */
snd_pcm_state_t   266 include/sound/asound.h #define	SNDRV_PCM_STATE_DRAINING	((__force snd_pcm_state_t) 5) /* stream is draining */
snd_pcm_state_t   267 include/sound/asound.h #define	SNDRV_PCM_STATE_PAUSED		((__force snd_pcm_state_t) 6) /* stream is paused */
snd_pcm_state_t   268 include/sound/asound.h #define	SNDRV_PCM_STATE_SUSPENDED	((__force snd_pcm_state_t) 7) /* hardware is suspended */
snd_pcm_state_t   269 include/sound/asound.h #define	SNDRV_PCM_STATE_DISCONNECTED	((__force snd_pcm_state_t) 8) /* hardware is disconnected */
snd_pcm_state_t   394 include/sound/asound.h 	snd_pcm_state_t state;		/* stream state */
snd_pcm_state_t   403 include/sound/asound.h 	snd_pcm_state_t suspended_state; /* suspended stream state */
snd_pcm_state_t   408 include/sound/asound.h 	snd_pcm_state_t state;		/* RO: state - SNDRV_PCM_STATE_XXXX */
snd_pcm_state_t   412 include/sound/asound.h 	snd_pcm_state_t suspended_state; /* RO: suspended stream state */
snd_pcm_state_t  2696 sound/core/oss/pcm_oss.c 		snd_pcm_state_t ostate;
snd_pcm_state_t   277 sound/core/pcm.c static const char *snd_pcm_state_name(snd_pcm_state_t state)