snd_hda_codec_amp_read 1004 sound/pci/hda/hda_codec.c *valp++ = snd_hda_codec_amp_read(codec, nid, 0, dir, idx) snd_hda_codec_amp_read 1007 sound/pci/hda/hda_codec.c *valp = snd_hda_codec_amp_read(codec, nid, 1, dir, idx) snd_hda_codec_amp_read 1160 sound/pci/hda/hda_codec.c *valp++ = (snd_hda_codec_amp_read(codec, nid, 0, dir, idx) & snd_hda_codec_amp_read 1163 sound/pci/hda/hda_codec.c *valp = (snd_hda_codec_amp_read(codec, nid, 1, dir, idx) & snd_hda_codec_amp_read 2477 sound/pci/hda/hda_codec.c v = snd_hda_codec_amp_read(codec, p->nid, ch, p->dir, snd_hda_codec_amp_read 83 sound/pci/hda/hda_local.h int snd_hda_codec_amp_read(struct hda_codec *codec, hda_nid_t nid, int ch, snd_hda_codec_amp_read 693 sound/pci/hda/patch_analog.c mute = snd_hda_codec_amp_read(codec, 0x1a, 0, HDA_OUTPUT, 0); snd_hda_codec_amp_read 8053 sound/pci/hda/patch_realtek.c mute = snd_hda_codec_amp_read(codec, 0x1b, 0, HDA_OUTPUT, 0); snd_hda_codec_amp_read 9154 sound/pci/hda/patch_realtek.c mute = snd_hda_codec_amp_read(codec, 0x15, 0, snd_hda_codec_amp_read 9407 sound/pci/hda/patch_realtek.c mute = snd_hda_codec_amp_read(codec, 0x15, 0, HDA_OUTPUT, 0); snd_hda_codec_amp_read 9437 sound/pci/hda/patch_realtek.c mute = snd_hda_codec_amp_read(codec, 0x1b, 0, HDA_OUTPUT, 0); snd_hda_codec_amp_read 9569 sound/pci/hda/patch_realtek.c mute = snd_hda_codec_amp_read(codec, 0x14, 0, HDA_OUTPUT, 0); snd_hda_codec_amp_read 9621 sound/pci/hda/patch_realtek.c mute = snd_hda_codec_amp_read(codec, 0x1b, 0, HDA_OUTPUT, 0); snd_hda_codec_amp_read 10763 sound/pci/hda/patch_realtek.c mute = snd_hda_codec_amp_read(codec, 0x14, 0, HDA_OUTPUT, 0); snd_hda_codec_amp_read 10932 sound/pci/hda/patch_realtek.c mute = snd_hda_codec_amp_read(codec, 0x15, 0, HDA_OUTPUT, 0); snd_hda_codec_amp_read 15242 sound/pci/hda/patch_realtek.c mute = snd_hda_codec_amp_read(codec, 0x14, 0, HDA_OUTPUT, 0);