snd_gf1_i_write8  506 include/sound/gus.h extern void snd_gf1_i_write8(struct snd_gus_card * gus, unsigned char reg, unsigned char data);
snd_gf1_i_write8  438 sound/isa/gus/gus_io.c 		snd_gf1_i_write8(gus, SNDRV_GF1_GB_ACTIVE_VOICES, 0xc0 | (voices - 1));
snd_gf1_i_write8  575 sound/isa/gus/gus_pcm.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RECORD_RATE, runtime->rate_den - 2);
snd_gf1_i_write8  576 sound/isa/gus/gus_pcm.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_REC_DMA_CONTROL, 0);	/* disable sampling */
snd_gf1_i_write8  613 sound/isa/gus/gus_pcm.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_REC_DMA_CONTROL, 0);	/* disable sampling */
snd_gf1_i_write8   48 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_SOUND_BLASTER_CONTROL, gus->gf1.timer_enabled &= ~4);
snd_gf1_i_write8   53 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_SOUND_BLASTER_CONTROL, gus->gf1.timer_enabled &= ~8);
snd_gf1_i_write8   64 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, 0x41, 0x00);
snd_gf1_i_write8   69 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, 0x49, 0x00);
snd_gf1_i_write8  324 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0);	/* reset GF1 */
snd_gf1_i_write8  326 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1);	/* disable IRQ & DAC */
snd_gf1_i_write8  328 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_JOYSTICK_DAC_LEVEL, gus->joystick_dac);
snd_gf1_i_write8  339 sound/isa/gus/gus_reset.c 		snd_gf1_i_write8(gus, SNDRV_GF1_GB_GLOBAL_MODE, snd_gf1_i_look8(gus, SNDRV_GF1_GB_GLOBAL_MODE) | 0x01);
snd_gf1_i_write8  340 sound/isa/gus/gus_reset.c 		snd_gf1_i_write8(gus, SNDRV_GF1_GB_MEMORY_CONTROL, 0x01);
snd_gf1_i_write8  363 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 7);	/* Reset Register = IRQ enable, DAC enable */
snd_gf1_i_write8  365 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 7);	/* Reset Register = IRQ enable, DAC enable */
snd_gf1_i_write8  367 sound/isa/gus/gus_reset.c 		snd_gf1_i_write8(gus, SNDRV_GF1_GB_GLOBAL_MODE, snd_gf1_i_look8(gus, SNDRV_GF1_GB_GLOBAL_MODE) | 0x01);
snd_gf1_i_write8  368 sound/isa/gus/gus_reset.c 		snd_gf1_i_write8(gus, SNDRV_GF1_GB_MEMORY_CONTROL, 0x01);
snd_gf1_i_write8  404 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_SOUND_BLASTER_CONTROL, 0); /* stop all timers */
snd_gf1_i_write8  406 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1);	/* disable IRQ & DAC */
snd_gf1_i_write8  133 sound/isa/gus/gusclassic.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0);	/* reset GF1 */
snd_gf1_i_write8  139 sound/isa/gus/gusclassic.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1);	/* release reset */
snd_gf1_i_write8  197 sound/isa/gus/gusextreme.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0);	/* reset GF1 */
snd_gf1_i_write8  203 sound/isa/gus/gusextreme.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1);	/* release reset */
snd_gf1_i_write8   89 sound/isa/gus/gusmax.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0);	/* reset GF1 */
snd_gf1_i_write8   95 sound/isa/gus/gusmax.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1);	/* release reset */
snd_gf1_i_write8  265 sound/isa/gus/interwave.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0);	/* reset GF1 */
snd_gf1_i_write8  271 sound/isa/gus/interwave.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1);	/* release reset */