SNDRV_TIMER_EVENT_SUSPEND  687 include/sound/asound.h SNDRV_TIMER_EVENT_SUSPEND,		/* val = 0 */
SNDRV_TIMER_EVENT_SUSPEND  694 include/sound/asound.h SNDRV_TIMER_EVENT_MSUSPEND = SNDRV_TIMER_EVENT_SUSPEND + 10,